Baldur's Gate 3 devs considered a first-person dialogue camera, weren't sure it would have cinematics: 'the next thing we know they're zooming in on a goblin toe'
Baldur's Gate 3 developers Larian hosted a panel at PAX West in celebration of the year since its release, and it's a well deserved hour-long victory lap of a retrospective. While the creation of Baldur's Gate 3 has been well-covered since launch, there are still interesting things to discuss. Like the fact it almost didn't have cinematics.