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10 Hidden Warhammer 40K: Space Marine 2 Mechanics & Features That Will Improve Your Experience

Thanks to its positive reception and ease of access, more players are joining the battle in, letting them experience the visceral action of the franchise firsthand. However, being a large-scale hack-and-slash action game with many unique mechanics,it can be overwhelming for some players to learn all the ins and outs of each feature for the first time. By understanding all the core features and hidden aspects of, players will have much better luck withstanding the onslaught of enemy Xenos.

Thanks to its engaging story, challenging operations, and endless PvP mode,there's a lot to keep fans busy for a good while. even has much more content to come, mostly in the form of future content updates and cosmetics that will incorporate even more fan-favorite Space Marine factions. Regardless of whether players opted for early access or are just now jumping into the fight, there are plenty of aspects to learn that can improve everyone's experience.

In melee weapons are an essential aspect for every class in , barring the Heavy with its full reliance on powerful ranged weaponry. Melee combat isn't just an alternative to gunplay, pairing excellently together to break the guard of stronger enemies, or quickly stun large groups of weaker ones. While melee weapon combos aren't the most hidden mechanic, they're easy to forget in the heat of battle.

With Warhammer 40: Space Marine 2 being a first entry for many players, knowing the classes beforehand can help get you into the action right away.

Each weapon varies in complexity, with the Assault class-exclusive Thunder Hammer being the simplest to use out of the bunch, while the Power Fist has the highest number of combos. No matter which melee option players choose for their class or preferred playstyle, understanding a melee weapon's full move-set will make a huge difference in both moment-to-moment combat and deadly boss fights.

Parrying is another essential mechanic players will learn early on in the game, but is necessary for

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