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One Fallout 4 Villain May Be The Key To Immorality In The Fallout Universe (& Isn't A Ghoul) - screenrant.com - Usa - city Diamond

One Fallout 4 Villain May Be The Key To Immorality In The Fallout Universe (& Isn't A Ghoul)

has many interesting characters to meet across the Commonwealth, but one villain may be the key to immortality in the post-apocalyptic universe. introduced many firsts for the franchise, the biggest being a change to more modern gameplay. These changes mainly included sprinting and improved gun mechanics. This allowed the franchise to appeal to a wider range of players who typically enjoy faster-paced games and improved over aspects of and .

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Quan Chi - Carli Velocci - Mortal Kombat 1’s newest fighter returns to series for first time in 9 years - digitaltrends.com

Mortal Kombat 1’s newest fighter returns to series for first time in 9 years

Mortal Kombat 1 is about to get another new fighter. NetherRealm and Warner Bros. Games announced Monday that Takeda Takahashi, who was last seen in Mortal Kombat X, will be playable starting July 23 for Kombat Pack owners, and everybody else on July 30.

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How To Unlock Acrid In Risk of Rain 2 - screenrant.com

How To Unlock Acrid In Risk of Rain 2

Acrid is a playable character in . This guide will help players learn what it takes to unlock it. Acrid is this dinosaur-like creature that comes along with his own toxic abilities. These include the ability to position enemies, removing 10% of their health over a period of time; Neurotoxin, a projectile of toxic spit bile; and Vicious Wounds, a powerful attack where Acrid mauls his enemies.

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Andy Chalk - The First Descendant contains icons from Destiny 2, and one theory about how they got there is a reminder that not everything on the internet is what it purports to be - pcgamer.com

The First Descendant contains icons from Destiny 2, and one theory about how they got there is a reminder that not everything on the internet is what it purports to be

It came to light recently that an awful lot of icons in The First Descendant look an awful lot like icons in Destiny 2—far more than anyone could reasonably attribute to coincidence. Some have been adjusted to a small degree, others are just about straight-up copies, and it all seemed very strange: Would Nexon, a major player in the games business, really just steal assets from genre competitor Bungie, as if nobody would notice?

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Nick Evanson - Scientists create a face for robots out of 'cultured human cells' and it's something that I wish I could unsee now - pcgamer.com

Scientists create a face for robots out of 'cultured human cells' and it's something that I wish I could unsee now

We all know that science fiction films are literally just that—fiction. After all, it's not as if scientists are actively trying to create something that would look at home in a movie that involves cyborgs from the future blending in with us humans. Right? Well, when a team of bioengineers have made a mask out of living human skin cells, to be worn by robots that can be made to 'smile', what else am I supposed to think?

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There's One Iconic Missing Starfield Feature That Mods Can't Even Fix - screenrant.com

There's One Iconic Missing Starfield Feature That Mods Can't Even Fix

has several features players would expect from previous Bethesda titles, such as or, mainly with regard to character creation or the relationships that can be built with companions. However, there were some features that weren't carried over or were altered significantly, from looting mechanics that adopted a Random Number Generation (RNG) setup instead of letting players remove items from characters in real-time to its lack of an option to scrap items for raw materials that could be used elsewhere.

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Ted Litchfield - Baldur's Gate 3 fan discovers second, hidden approval score for Shadowheart that unlocks dialogue I've never seen in 300 hours of play - pcgamer.com

Baldur's Gate 3 fan discovers second, hidden approval score for Shadowheart that unlocks dialogue I've never seen in 300 hours of play

Companion approval is one of Baldur's Gate 3's main systems, the friendship meter that determines everything from major plot beats to what romance opportunities are available, but it turns out this isn't the only metric Larian used to track our relationships with companions. Spoilers for Shadowheart's story in Baldur's Gate 3 ahead.

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Joshua Wolens - Ted Litchfield - Fraser Brown - Corinne Busche - Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands' - pcgamer.com - Britain

Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'

After years of concept art teasers and news of personnel changes, the next Dragon Age is finally real and imminent. While many of us on the team aren't yet fully sold on Dragon Age: The Veilguard, a recent Q&A with some of its senior staff indicates that they're keen to respond to one of Dragon Age: Inquisition's biggest criticisms.

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