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The Most Disturbing FF7 Moogle You've Ever Seen Created In Dragon's Dogma 2

is already impressing players with its hyper-detailed character creation system but one fan may have taken the toolkit a little far. Before starting out their adventure to slay all manner of gigantic monsters and collect plenty of powerful weapons, Capcom's fantasy RPG tasks players with the difficult challenge of creating a character that best embodies their playstyle. While many will choose to create something bold and brave to keep with the setting, others like to have a little more fun with the system.

Posted to X (formerly Twitter) by ADAMTO_BEAUTY, via GamesRadar+, the passionate player managed to create the game's shockingly realistic Moogle within and the result is utterly horrifying.

Going so far as to describe their customized character as «gross,» the humanoid Moogle comes equipped with a large pink nose, a set of rabbit-like teeth and what appears to be a claw-shaped scar across its belly. Given that the abomination was created in the pre-release version of 's character creator system, it's unknown whether ADAMTO_BEAUTY plans on playing through the game as the monstrous Moogle.

While is largely known by its eclectic mix of protagonists, Moogles have become somewhat of a mascot for the franchise. The creatures first appeared in the third game back in 1990 and have subsequently appeared in every installment, including the most recent mainline entry. While Moogles played a role in the original PlayStation One version of, Square Enix shocked fans with a redesigned take on the characters in .

's Moogles are still recognizable but the remake has pushed them to appear more realistic, keeping with the improved graphics that graced the rest of the game. The Moogles' small eyes and stubby limbs have been replaced by something that makes it look closer to a teddy bear. The community was split over the change with some finding the updated version cute while others believe it be to be creepy.

Released ahead of the game as a means of marketing, the character creation

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