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Star Wars: Battlefront Classic Collection Launch a Mess, Only 3 64-Player PC Servers to Start

The Star Wars Battlefront franchise has seen its ups and downs in recent years, but some players allowed themselves to become excited about Star Wars: Battlefront Classic Collection, a remaster of the first two games in the series originally developed by Pandemic Studios. The Collection didn’t look like a radical remaster, but as long as it offered a playable version of the series’ classic multiplayer, then fans likely would have been happy. Well, about that.

Star Wars: Battlefront Classic Collection launched earlier this morning, and the game is already awash in negative Steam reviews, with only 20 percent being positive. Players have reported difficulty connecting to matches, which isn’t that unusual for a new online multiplayer title, but what stuck out was the fact that there were only three 64-player multiplayer servers available when the nearly 10,000 people who bought the game logged into Steam at launch. More servers have since opened up, but some are still reporting issues connecting and lag once actually in a game.

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Beyond the connectivity issues, on Reddit and elsewhere players are reporting multiple bugs, including crashes, audio issues, and poor performance. There also seems to be some issues with the game’s basic design, including aiming that hasn’t been adapted to modern controllers, a lack of options, and splitscreen being limited to two players. The issues just mentioned affect both PC and consoles, although generally speaking, it seems like people are having a better time on consoles.

Finally, many are baffled by the Star Wars: Battlefront Classic Collection’s file size – a whopping 63 GB on PC – considering not a ton has been done to these games, and, combined, they used to weigh in at only around 12 GB. Who knows what’s going on there.

It should be mentioned that there are some positive voices amongst the complaints, and reviews for Star Wars:

Read more on wccftech.com