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Please Genshin Impact, I Promise I Can Fix You

It might be surprising to those on the outside looking in to 's world of Teyvat, but HoYoverse's massively successful action-RPG is in dire need of some fixes. I've been playing the game since launch and have almost never missed a content update until last year, when I began to fall off for weeks at a time because of burnout and having a life outside of grinding gacha games. While it's still one of the most enjoyable experiences I've ever had in gaming period — let alone with live service games, which have burned me before — that doesn't mean it's infallible, and would do well to update some of its most archaic designs.

To be clear, at launch, there was little to complain about. 's depth of content was pretty much unheard of at the time, with future games in the genre either drawing heavy inspiration from it or essentially copying its homework, depending on who you ask. Now, four years in and with multiple new regions to explore, has grown into a behemoth that doesn't have much to compare it to. In turn, that makes identifying what it's doing right and wrong a little bit more difficult, but it's clear to me and, I think, many others, that a few areas desperately need improvement: artifact grinding, time-gating, and content FOMO being the major issues.

The popular action RPG by HoYoverse is getting larger with each expansion, but its overload of content is not its main problem: it’s farming.

We've already discussed what's wrong on, in the above article and also in my earlier piece about 's resin problem. I'm not here to cry about the end of Teyvat or attempt to persuade you to play or the upcoming (though you totally should). At the end of the day, is one of my favorite games ever, and I want to keep enjoying it until its end, whenever that may be. So here's how to fix it now so that more players don't face the same dilemma I currently find myself in.

I think even the most passionate defenders of everything to do with will have to, however begrudgingly, concede

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