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Josh Sawyer in gaming news

Josh Sawyer - Pentiment director blames "bug" as former Xbox console exclusive runs better on PS5 - eurogamer.net

Pentiment director blames "bug" as former Xbox console exclusive runs better on PS5

Former Xbox exclusive Pentiment currently runs smoother on PlayStation 5 than on Xbox Series X/S, fans have realised — prompting the game's director to blame the situation on a «bug».

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Kaan Serin - Josh Sawyer - Nintendo - Acclaimed post-apocalyptic open-world indie "would have never existed" without Fallout: New Vegas - gamesradar.com

Acclaimed post-apocalyptic open-world indie "would have never existed" without Fallout: New Vegas

Caravan SandWitch looks nothing like your typical Bethesda or Obsidian RPG, but after learning that it's set in post-apocalyptic open-world that hasn't lost its humour, it's no surprise that it was at least partly inspired by Fallout: New Vegas. 

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Jordan Gerblick - Michael Douse - Josh Sawyer - Baldur's Gate 3 dev backs Fallout: New Vegas and Pillars of Eternity director Josh Sawyer, wishes he "would get the resources" for his dream RPG: "I want to play that game" - gamesradar.com

Baldur's Gate 3 dev backs Fallout: New Vegas and Pillars of Eternity director Josh Sawyer, wishes he "would get the resources" for his dream RPG: "I want to play that game"

Baldur's Gate 3 publishing director Michael Douse wants someone to give Fallout: New Vegas and Pillars of Eternity director Josh Sawyer the resources to make his dream RPG.

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Andy Chalk - Josh Sawyer - Josh Sawyer says Fallout: New Vegas has deathclaws in Cazador as a warning to Fallout 3 players expecting another easy ride: 'You can't just slide all over the map and not feel the heat' - pcgamer.com

Josh Sawyer says Fallout: New Vegas has deathclaws in Cazador as a warning to Fallout 3 players expecting another easy ride: 'You can't just slide all over the map and not feel the heat'

Balancing games is a tricky business—just ask Helldivers 2 developer Arrowhead about that. Generally speaking, games need to put up enough of a challenge to keep players engaged without unduly punishing them when they get out of line, a mystical zone of difficulty sometimes casually referred to as «fun.» In a new video on the topic, Josh Sawyer discusses his approach to Fallout: New Vegas, saying he wanted to ensure the game was a bit more of a challenge for players than Fallout 3 or Skyrim—but that he couldn't just crank up the numbers to make it happen.

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Jordan Middler - Tim Cain - Josh Sawyer - Bethesda Softworks - Fallout: New Vegas director says he would lead a new Fallout game if granted creative freedom - videogameschronicle.com

Fallout: New Vegas director says he would lead a new Fallout game if granted creative freedom

Fallout: New Vegas director Josh Sawyer has said that he’d work on a new Fallout title,  as long as certain creative criteria were met.

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Kaan Serin - Josh Sawyer - Pillars of Eternity's Josh Sawyer isn't directing follow-up Avowed because he doesn't feel like an "overprotective parent": "I don't care. It's not mine. It was never mine" - gamesradar.com

Pillars of Eternity's Josh Sawyer isn't directing follow-up Avowed because he doesn't feel like an "overprotective parent": "I don't care. It's not mine. It was never mine"

Obsidian Entertainment veteran Josh Sawyer was too burned out on game development to direct Avowed, the upcoming RPG set in the same universe as his two beloved Pillars of Eternity games.

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Todd Howard - Andy Chalk - Josh Sawyer - Josh Sawyer would head up a new Fallout game if Microsoft asked, but he'd have to do it his way: 'Who wants to work on something where the one thing they want to explore is not possible to explore?' - pcgamer.com

Josh Sawyer would head up a new Fallout game if Microsoft asked, but he'd have to do it his way: 'Who wants to work on something where the one thing they want to explore is not possible to explore?'

Fallout: New Vegas holds kind of a weird spot in the Fallout canon. It's widely regarded as the best of the Bethesda-era Fallouts (although personally, I preferred Fallout 3) and it's also viewed by many as sort of a red-headed stepchild: No matter how many times Todd Howard insistently denies it, there's a lingering sense among some fans that Bethesda—which did not actually make New Vegas—would like to bury it.

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Andy Chalk - Josh Sawyer - Josh Sawyer doesn't like Baldur Gate 3-style romances and that's part of why he doubts a new Pillars of Eternity would be a hit: 'I feel like I'm kind of out of touch with that audience' - pcgamer.com

Josh Sawyer doesn't like Baldur Gate 3-style romances and that's part of why he doubts a new Pillars of Eternity would be a hit: 'I feel like I'm kind of out of touch with that audience'

Josh Sawyer is an RPG legend, with writing and design credits on games including Icewind Dale, Neverwinter Nights 2, Fallout: New Vegas, Pillars of Eternity, Tyranny, The Outer Worlds, and numerous others. But with the runaway success of Baldur's Gate 3 inspiring talk about the possibility of Pillars of Eternity 3, Sawyer expressed some doubt about his participation in it—not because he doesn't want to do it, but because he doesn't feel like he's hip to what modern RPG fans want.

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Jordan Gerblick - Josh Sawyer - Baldur's Gate 3's success doesn't make Fallout: New Vegas director Josh Sawyer want to make Pillars of Eternity 3 because he's "out of step" with the RPG's audience - gamesradar.com

Baldur's Gate 3's success doesn't make Fallout: New Vegas director Josh Sawyer want to make Pillars of Eternity 3 because he's "out of step" with the RPG's audience

Baldur's Gate 3's success doesn't make RPG guru Josh Sawyer want to make Pillars of Eternity 3 because he doesn't think his vision would be able to turn a profit.

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