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Austin Wood in gaming news

Austin Wood - On the heels of Concord's flop, PlayStation rolls out an official survey gauging players on its biggest live service win: Helldivers 2 - gamesradar.com

On the heels of Concord's flop, PlayStation rolls out an official survey gauging players on its biggest live service win: Helldivers 2

As the creators of Concord mourn the shooter's hasty end, publisher Sony is continuing its pursuit of the live service dollar and tapping its biggest win in the space for some timely feedback. A new survey straight from PlayStation Research asked players of Helldivers 2, which is also owned and published by Sony, how they're feeling about the game, and it was quickly struck by so much democracy that it was pulled – but then seemingly reposted.

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Austin Wood - Destiny 2 is experimenting with Metroidvania and roguelike DNA as Bungie admits "Destiny is too complex" and "you practically need a PhD to decide what to play" - gamesradar.com - county Green

Destiny 2 is experimenting with Metroidvania and roguelike DNA as Bungie admits "Destiny is too complex" and "you practically need a PhD to decide what to play"

A massive change to Destiny 2's annual release model, shifting in 2025 to six-month expansions and free three-month major updates, spearheads a slew of announcements from Bungie marking the Destiny series' 10th anniversary. As a day one player, I was equally intrigued by the nitty-gritty details of how Bungie hopes to simultaneously diversify Destiny 2 releases and make the MMO's core gameplay more approachable, and then Bungie said the words Metroidvania and roguelike and I was really intrigued. 

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Austin Wood - Bungie confirms Destiny 2 is done with annual expansions and Episodes – now the MMO will get 2 "medium-sized" expansions plus 4 free updates a year - gamesradar.com

Bungie confirms Destiny 2 is done with annual expansions and Episodes – now the MMO will get 2 "medium-sized" expansions plus 4 free updates a year

Destiny 2 is moving away from its longstanding annual expansion model after The Final Shape, Bungie announced in a seismic blog post marking the series' 10-year anniversary and charting its future, and embracing "medium-sized" expansions released twice a year and cut with four annual free updates.

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Austin Wood - 20 years of MMO history comes full circle as Old School RuneScape reveals official "community servers" that give players "full control over gameplay modifiers" - gamesradar.com

20 years of MMO history comes full circle as Old School RuneScape reveals official "community servers" that give players "full control over gameplay modifiers"

MMOs and private servers go together like peanut butter and legally questionable jelly, and few MMOs can match RuneScape, now the resurrected and retrofitted Old School RuneScape, for the sheer volume and variety of unofficial fan-made variants. These "private servers" usually boiled down to a much faster way to obtain rare items and high levels compared to the actual game, but they came in all shapes and sizes, from imbalanced PvP badlands that had worse economies than the 1930s, to serious role-playing and quest hubs that were legitimately thoughtfully designed. 

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Austin Wood - At a rough time for Destiny 2, Bungie says it will reveal more of the MMO's next chapter, Codename Frontiers, next week – but 10th anniversary plans are "light" - gamesradar.com

At a rough time for Destiny 2, Bungie says it will reveal more of the MMO's next chapter, Codename Frontiers, next week – but 10th anniversary plans are "light"

The cycle of ups and downs that has defined Destiny 2 reached new extremes in the aftermath of The Final Shape. The best expansion in the MMO's history was almost immediately followed by severe layoffs at developer Bungie, with many recognizable Destiny veterans among those cut or leaving. Coupled with the end of the Light and Darkness saga which has guided the game thus far, this left the future of Destiny, if not Bungie altogether, uncertain. 

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Austin Wood - Amid Risk of Rain 2 DLC blowback, the roguelike's creators say "it sucks" for fans and the new devs at Gearbox, but those new devs say fixes are coming and this is "just the beginning" - gamesradar.com

Amid Risk of Rain 2 DLC blowback, the roguelike's creators say "it sucks" for fans and the new devs at Gearbox, but those new devs say fixes are coming and this is "just the beginning"

After selling the Risk of Rain IP to Gearbox and seeing the new caretakers stumble with the buggy Risk of Rain 2 DLC Seekers of the Storm, the original creators at Hopoo games feel "bittersweet" about the state of their roguelike. 

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Austin Wood - Call of Duty: Black Ops 6 makes a huge change to weapon camos and "takes inspiration" from previous games: no more gun level requirements, saving a ton of time - gamesradar.com

Call of Duty: Black Ops 6 makes a huge change to weapon camos and "takes inspiration" from previous games: no more gun level requirements, saving a ton of time

In a frankly terrifyingly long explanation of how weapon camo unlocks work in Call of Duty: Black Ops 6 and the updated Call of Duty Warzone-Zombies-Multiplayer universe, Activision confirmed that the Black Ops 6 camo grind will do away with weapon level requirements, letting players start progression on camo challenges from the get-go.

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Roger Clark - Austin Wood - Arthur Morgan actor shares his personal "canon ending" for Red Dead Redemption 2, and reckons half the endings don't make sense for Arthur anyway - gamesradar.com - county Arthur - county Morgan

Arthur Morgan actor shares his personal "canon ending" for Red Dead Redemption 2, and reckons half the endings don't make sense for Arthur anyway

Roger Clark, the voice and actor behind Red Dead Redemption 2 protagonist Arthur Morgan, recently shared his personal pick for the game's "canon ending," and this is the official ending spoiler warning for those still waiting to play this 2018 classic. 

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