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Helldivers 2 Theory: We’re Making A Huge Mistake Against The Bugs

The community has never shied away from tackling the Galactic War with gusto, but when taking a step back to look at the overall picture, some of the current efforts of Super Earth's soldiers might actually be poised to backfire. Although individual objectives can vary, the basic prerogatives of are always simple enough. Terminids and Automatons must be defeated at all costs, a necessary step in ensuring the safety and spread of Managed Democracy throughout the galaxy.

's Major Orders are its main method of instating community goals, with pronouncements handed down from Super Earth Command that direct the efforts of soldiers toward specific accomplishments. Most recently, this came in the form of a call to action for Helldivers to activate the Terminid Control System, a construction designed to dispatch across planets to take care of the Terminid issue. As always, the community has responded to this demand in force, but whether that's actually the right decision might not be all that simple.

It doesn't take much thought to figure out that the Terminid Control System plan isn't going to work out as perfectly as the leaders of Super Earth's forces hope. is all about a push-pull war, and completely solving the problem of a major enemy faction barely over a month after the game's launch definitely isn't on the table. The question is less about whether the new Major Order will fail at its intent and more about when and how, and there's good reason to believe that it could end up being a complete catastrophe.

Whatever the origins of Termicide in, it definitely hasn't been employed on this scale before, and it seems like the pest control solution is perfectly primed to backfire. Pesticides have a complex history in real life, with plenty of compounds heralded as major developments, ultimately posing serious health and safety issues for the environment, wildlife, and even humans. might take the concept of side effects one step forward by using Termicide as a way to mutate

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