Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Diablo 4 has made over $150M from microtransactions, achieved over $1B in lifetime revenue

As spotted by Gamepressure, the LinkedIn profile of Harrison Froeschke made for some interesting reading—at least, before he realized and hid it. As the senior product manager on Diablo 4, Froeschke had good reason to boast about the action RPG's profits, and to be more specific than usual about how they broke down.

As Froeschke wrote, his role at Blizzard included «Leading the monetization strategy of the store cosmetics, pricing, bundle offers, personalized discounts, and roadmap planning which have driven over $150M MTX lifetime revenue» as well as executing «every step of game sales since game pre-order to the first expansion by configuring and collaborating with other teams resulting in over $1B total lifetime revenue».

Those eye-watering numbers shouldn't be too surprising, given that Diablo 4 is Blizzard's fastest-selling game of all time. Still, it's interesting to see a full-price game can make 15% of its total revenue from an in-game shop—though admittedly some players got it as part of Game Pass. It's wins like this that continue motivating the videogame industry to try to repeat the success, despite the number of high-profile failures we've seen along the way.

Diablo 4's first expansion, Vessel of Hatred, is due on October 8. As well as continuing the story, it'll be adding a new class called the spiritborn who specializes in martial arts and spirit animals, a jungle region, recruitable NPC mercenaries, a co-op dungeon, more skills for each class, and a runeword system that lets you create custom skills, even borrowing them from other classes. 

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Read more on pcgamer.com