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Xbox Game Studios Announces Incredible Player Counts for Its First-Party Games

Xbox Game Studios has flaunted extraordinary lifetime player numbers for some of its most successful first-party games, including Forza Horizon 5, Halo Infinite, Sea of Thieves, and more. Xbox's first-party portfolio is set to grow even larger this year, with several major titles planning to release, like Ninja Theory's Senua's Saga: Hellblade 2 in May, and Indiana Jones and the Great Circle and Avowed in the fall.

Recent Xbox developments have seen the platform holder commit to bringing four of its smaller first-party games to competing platforms like the Nintendo Switch and PlayStation 5. The controversial move has sparked heated debate among the Xbox audience and wider gaming community about whether Xbox is planning to fully shift to a third-party publisher, and what that would mean for Game Pass and Xbox consoles. For now, Xbox has indicated that only the following four games will make the jump to other platforms: Sea of Thieves, Hi-Fi Rush, Pentiment, and Grounded. Obsidian's Pentiment is the first to make the leap to Switch and PlayStation, with the other three to follow suit in March and April.

On Twitter, trusted industry insider Klobrille posted a graphic highlighting the impressive player counts of some of Xbox's biggest and most successful titles of the past several years. Topping the list is 2021's runaway racing success Forza Horizon 5, sporting a massive 37 million lifetime players. Following right behind is Rare's open-sea service title, Sea of Thieves, with 35 million players. Several other first-party Xbox games land in the 20-25 million player range, such as Grounded, Minecraft Dungeons, and Halo Infinite. Bethesda's latest single-player RPG, Starfield, came up with 13 million players, and Ghostwire: Tokyo, the lowest title in the graphic, boasts 6 million.

As Xbox continues to grow its ecosystem, in part by releasing some of its smaller titles on other platforms, it's very possible that these already impressive player numbers could jump even higher.

Read more on gamerant.com