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Want more skateboarding and laser pistols in your D&D campaign? This year's ZineQuest is offering up a feast of weird and wonderful new adventures for tabletop RPG fans

Every February, Kickstarter holds a month-long celebration of tabletop RPGs called ZineQuest, featuring all sorts of crowdfunded zines. What's a zine, you ask? It's a short, self-published book, in this context usually an adventure, a supplement, or a small, self-contained game. 

They tend to be a bit scrappy and weird, allowing creators to run with wild and niche ideas you might not see in full TTRPG books. This year's no exception in that regard, and there are lots of great opportunities to spice up your shelves with something unusual and creative.

You can check out the full list of ZineQuest projects through a search of the ZineQuest tag on Kickstarter, but it's a lot to sift through. To save you some time, I've picked out what I think are some of the most promising zines on offer this year—read on, and see if any take your fancy. 

This one-shot scenario for excellent sci-fi horror TTRPG Mothership involves a catastrophe at a subterranean prison, where players will have to contend with both a malfunctioning computer system determined not to let them escape, and a rapidly spreading and oddly intelligent poisonous gas leak. You're in safe hands with this one—creator WacoMatrixo has previously worked on one-shots for Mothership called Aurora and Decagone, both scenarios that had really interesting and creative twists on the game's usual formula. They're also known for making great animated videos offering play advice and house rules.  

A stand-alone game about mutant cartoon animals trying to survive in a world where both humankind and the ozone layer have disappeared. The tone of this one is a little muddled—it's like Looney Tunes with body horror, and I'm not sure the two themes gel perfectly, at least in the free quickstart. But it's bursting with personality, the art is brilliant, and I love its weird tree of mutations players can progress along, so I reckon it deserves the benefit of the doubt. Plus, I really enjoyed the style and charm of creator Anthony

Read more on pcgamer.com