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Veterans News

Genshin Impact 5.2 Leaks Hint At Return To Unusual Location In Teyvat - screenrant.com

Genshin Impact 5.2 Leaks Hint At Return To Unusual Location In Teyvat

Players may return to a highly unusual location of Teyvat in 5.2 if new leaks about the upcoming patch are to be believed. Currently, HoYoverse’s action RPG is in the midst of Version 5.0, the major patch that introduced the Nation of Natlan and all of its related contents like the Nightsoul’s Blessing mechanics and the new Archon Quests set in the Nation of Pyro. The first Natlan characters also play a huge role, but attention is shifting to the following patch as 5.1’s leaked and confirmed characters may be worth pulling for.

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Kaan Serin - New space RPG from Mass Effect veterans has choices that impact you, your home world, your character progression, and your "loved ones" - gamesradar.com - Chad

New space RPG from Mass Effect veterans has choices that impact you, your home world, your character progression, and your "loved ones"

Choices in interstellar RPG Exodus won't just affect your party - they'll stretch back across space and dilated time to hit your "loved ones."

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Alessio Palumbo - Tim Willits - Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget - wccftech.com - state California

Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget

Warhammer 40K: Space Marine 2, out today on PC and consoles (you can find our review here), is a huge game in Saber Interactive's strategy. However, there's more than just Space Marine 2 to the studio's plan to navigate the current crisis of the videogame industry, which saw many studio closures and even more mass layoffs.

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Harvey Randall - Former World of Warcraft designer calls streamlined MMO levelling a mistake: 'Getting to level cap should be an accomplishment, not a blip' - pcgamer.com

Former World of Warcraft designer calls streamlined MMO levelling a mistake: 'Getting to level cap should be an accomplishment, not a blip'

World of Warcraft: The War Within has, against all reasonable scepticism, shaken out to be pretty decent so far—a story that's really trying very hard to regain its composure, the new Warbands system and, as part and parcel of that, very nippy levelling and alt-friendly gameplay. You can get characters to max level in a jiffy, with a stacking XP buff making it faster the more 80s you have in the bank.

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Nintendo - Anna Koselke - Former Resident Evil developers reveal new studio, teasing PC and Nintendo Switch release of their debut game, which couldn't look less like Resident Evil if it tried - gamesradar.com

Former Resident Evil developers reveal new studio, teasing PC and Nintendo Switch release of their debut game, which couldn't look less like Resident Evil if it tried

Capcom veterans Hideaki Utsumi and Saori Utsumi are best known for their work on the Resident Evil series' soundtracks - but they've now founded their own small studio and are heading a new project together.

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Ali Jones - World of Warcraft veteran says MMO power leveling is a "mistake": "Getting to level cap should be an accomplishment, not a blip" - gamesradar.com

World of Warcraft veteran says MMO power leveling is a "mistake": "Getting to level cap should be an accomplishment, not a blip"

World of Warcraft and League of Legends MMO veteran Greg 'Ghostcrawler' Street says that it's a "mistake" to let players power level their way to the level cap.

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Peter Molyneux - Shinji Mikami - Hella Remastered - Amy Eastland - Peter Molyneux Says AI Will “Be A Real Game Changer” In The Future of Games - wccftech.com - Usa

Peter Molyneux Says AI Will “Be A Real Game Changer” In The Future of Games

Peter Molyneux, a veteran game developer responsible for games such as Fable, Dungeon Keeper, and Theme Park, spoke out about what he thinks people can expect from the games industry over the next few years and what developments will be made to keep it alive. The main answer was AI. When asked by Eurogamer where he thinks the world of video games will be in two years time, he mentioned that AI will most likely be heavily used at this point.

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John Epler - Catherine Lewis - Dragon Age: The Veilguard creative director thinks there'll come a point in the games industry "where we can't make graphics better," so the focus will be on giving players "freedom" instead - gamesradar.com

Dragon Age: The Veilguard creative director thinks there'll come a point in the games industry "where we can't make graphics better," so the focus will be on giving players "freedom" instead

Dragon Age: The Veilguard creative director John Epler has given his thoughts on what he reckons the games industry will look like in 25 years, and he thinks there'll come a point where developers' focus will be on giving players freedom.

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