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Veterans News

Stardew Valley Player Accidentally Learns A Fun New Use For Torches - screenrant.com

Stardew Valley Player Accidentally Learns A Fun New Use For Torches

The art of torch placement in has become second nature to many veteran players but one user has managed to find an even more efficient means of lighting their farm. When it comes to illuminating one's crops at night, the most common method is to craft a collection of torches and place them in a specific pattern around the fields. While it does the job, it does feel strange to have lit torches scattered around the farm, but most make do until they unlock some proper lighting items.

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Hirun Cryer - Nintendo - Metroid co-creator and a Nintendo veteran of 42 years came out of writing retirement just to work on the first Famicom Detective Club game in 35 years - gamesradar.com

Metroid co-creator and a Nintendo veteran of 42 years came out of writing retirement just to work on the first Famicom Detective Club game in 35 years

Emio - The Smiling Man: Famicom Detective Club has a Nintendo veteran of 42 years in the writing chair once again - despite proclaiming that, after the second game in the series in 1989, he could never write again.

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Anna Koselke - Skyrim modder creates hilarious "new tech" for the RPG so he can voice the Dragonborn in real-time while his Twitch chat voices NPCs - gamesradar.com

Skyrim modder creates hilarious "new tech" for the RPG so he can voice the Dragonborn in real-time while his Twitch chat voices NPCs

One genius Skyrim player has created a mod that allows him to seamlessly voice the iconic RPG's protagonist in real-time, and it's downright brilliant.

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Hirun Cryer - City-builder dev says indies need "half a million" in profit to make more money than Valve, decries the 30% Steam store tax as a "relic" that "needs to go down" - gamesradar.com - Britain

City-builder dev says indies need "half a million" in profit to make more money than Valve, decries the 30% Steam store tax as a "relic" that "needs to go down"

An indie developer has argued that Valve's Steam store transaction fee of 30% for developers "needs to go down."

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Ramish Zafar - SpaceX Rocket Tips Over & Crashes On Ship In Another Rare, Fiery Mishap - wccftech.com - state Florida

SpaceX Rocket Tips Over & Crashes On Ship In Another Rare, Fiery Mishap

This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.

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Rohail Saleem - An Industry Veteran Quits Intel’s Board After Developing Differences Over The Company’s Contract Manufacturing Strategy And Its “Bureaucratic Layers” - wccftech.com

An Industry Veteran Quits Intel’s Board After Developing Differences Over The Company’s Contract Manufacturing Strategy And Its “Bureaucratic Layers”

This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.

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Jordan Gerblick - Bethesda veteran says we could be watching Fallout TV shows "for 50 years, just like Lord of the Rings," and "it could be an IP that your grandkids are playing" - gamesradar.com - city Hollywood - Los Angeles

Bethesda veteran says we could be watching Fallout TV shows "for 50 years, just like Lord of the Rings," and "it could be an IP that your grandkids are playing"

Veteran Bethesda producer Jeff Gardiner reckons there's a good chance the Fallout IP endures for many more decades to come.

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Austin Wood - John Epler - Mass Effect and Assassin's Creed vet says sequels rule because that's when devs "can make the game they really wanted to make the first time" - gamesradar.com

Mass Effect and Assassin's Creed vet says sequels rule because that's when devs "can make the game they really wanted to make the first time"

On the long list of ways that some gamers unwittingly invoke the monkey's paw, there are few chants more insidious than this: "Don't reuse assets." The idea that all games should start from scratch, reinventing a perfectly good wheel or putting out one fire just to light another one right next to it, will at best lead to a whole lot of wasted time and money, and at worst a lot of bloated or even dead games. More to the point, as Mass Effect and Assassin's Creed veteran John Ebenger reckons, directly building on established tech can lead to sequels that end up better in every conceivable way. 

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