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Veterans News

Iain Harris - Dan Houser - Former GTA and Red Dead Redemption lead is teaming up with Immortals of Aveum veterans to form a new studio and work on an action-adventure game - gamesradar.com

Former GTA and Red Dead Redemption lead is teaming up with Immortals of Aveum veterans to form a new studio and work on an action-adventure game

Rockstar co-founder Dan Houser's new studio, Absurd Ventures, is spinning up another one. This one is called Absurd Marin, and it's being formed with talent from Immortals of Aveum developer Ascendant Studios.

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Ted Litchfield - Jason Schreier - Annapurna Interactive - Kentucky Route Zero and Stray publisher Annapurna Interactive has collapsed, with its entire staff quitting en masse - pcgamer.com

Kentucky Route Zero and Stray publisher Annapurna Interactive has collapsed, with its entire staff quitting en masse

According to the Hollywood Reporter and Bloomberg, prolific videogame publisher Annapurna Interactive has functionally collapsed, with its senior leadership team and the entirety of its over 20-person staff resigning. The shocking move leaves the future of Annapurna's active development deals⁠ in question.

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Remnant 2: Rewards For Beating Veteran, Nightmare, & Apocalypse Difficulty - screenrant.com

Remnant 2: Rewards For Beating Veteran, Nightmare, & Apocalypse Difficulty

offers a number of difficulty settings for its campaign, and most of these options unlock unique rewards upon completion. As a Soulslike game that shakes things up with a mix between swords, guns, and other eclectic weapons, offers a high level of challenge to those who seek it. Beating the game on its more intense difficulty settings could prove intensely hard, so the value of the rewards for completing such a task is especially important.

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As Team Fortress 2 veterans gaze at Deadlock with interest and envy, steadfast fans are still waiting for Valve to notice them - pcgamer.com

As Team Fortress 2 veterans gaze at Deadlock with interest and envy, steadfast fans are still waiting for Valve to notice them

It’s probably unfair to say Team Fortress 2 is on life support—Steam Workshop content is implemented regularly enough and the recent bot banwaves show Valve at least has a hand (or pinky finger) on the wheel—but it has been a hot minute since the game has had a meaningful content drop. The elder statesman FPS still gets its annual, community-led Summer Update, but it’s coming up on seven long years since Valve threw its weight behind TF2 with the Jungle Inferno update that brought new maps, items, and Pyro balancing. Valve implied the same treatment would be coming to the Heavy as well, but so far, every content update since has come with the same caveat: manage your expectations.

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Ali Jones - Dragon Age and Mass Effect veteran says he looked at Palworld to reverse the fortunes of his survival game - gamesradar.com

Dragon Age and Mass Effect veteran says he looked at Palworld to reverse the fortunes of his survival game

Survival game hits Palworld and Enshrouded helped shape the major upcoming update to Dragon Age and Mass Effect veteran Arryn Flynn's own survival game, Nightingale.

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Elden Ring's Latest Patch Is Great News For Anyone Who Hasn't Beaten The Final Boss - screenrant.com

Elden Ring's Latest Patch Is Great News For Anyone Who Hasn't Beaten The Final Boss

is known for featuring an especially challenging final boss so players who have yet to finish the game will undoubtedly be pleased by the latest patch. Following the massive expansion's launch, many users were quick to accuse the DLC of artificially inflating the game's difficulty as even FromSoftware veterans were struggling to reach the last battle. Fortunately, a little patience and practice worked for most, but those who just haven't clicked with the final boss can expect the fight to be a little easier now.

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Andy Chalk - Satisfactory breaks 100,000 concurrent players on Steam for the first time ever after its long-awaited 1.0 release - pcgamer.com

Satisfactory breaks 100,000 concurrent players on Steam for the first time ever after its long-awaited 1.0 release

You would think that after more than five years in early access, everyone who wanted to play Satisfactory would've gotten around to it at one point or another, and the 1.0 release would be, you know, nice but not essential. Or at least I would think that—and then I would have to admit that I was completely wrong about the whole thing.

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Alessio Palumbo - Chris Wray - Tim Willits - Warhammer 40K Space Marine 2 Already Sold Two Million Units - wccftech.com

Warhammer 40K Space Marine 2 Already Sold Two Million Units

A couple of hours ago, the official Focus Entertainment Twitter/X account revealed that Warhammer 40K Space Marine 2 has already sold two million units.

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