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Siege News

Elie Gould - Manor Lords dev has 'grand plans' for castle siege warfare but still thinks non-combat is 'a viable way to play' - pcgamer.com

Manor Lords dev has 'grand plans' for castle siege warfare but still thinks non-combat is 'a viable way to play'

So far, Manor Lords has made a name for itself thanks to its quirky medieval setting and brilliant city-building and management features. While small pitched battles are possible, the fighting is far from the star of the show. 

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Robin Valentine - Dinolords is basically Age of Empires with dinosaurs, and honestly what more could you want from a strategy game than that? - pcgamer.com - Britain

Dinolords is basically Age of Empires with dinosaurs, and honestly what more could you want from a strategy game than that?

When we first saw Dinolords back in October last year, it was hard not to be seduced by the premise: as a medieval English lord, you must defend your lands from Viking invasion, and also there are tameable dinosaurs. Now there's a new trailer offering a much more substantial look at the prehistoric action, thanks to the Triple-I Initiative showcase, and from the moment an armoured T-Rex crashes through a castle wall, you know you're in for a good time.

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Jonathan Bolding - Check out this indie fusion of Terraria and Satisfactory - pcgamer.com

Check out this indie fusion of Terraria and Satisfactory

A cool indie experiment in making a 2D sandbox automation game released late last month with AutoForge, where you as a little magically-powered robot must explore and expand your network of machinery and mining equipment to build a factory that will let you figure out your mysterious origins. As you explore, fragments of ancient technology let you upgrade your abilities and combat prowess to take on ever-greater challenges.

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Kai Tatsumoto - Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content - wccftech.com - New Zealand

Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content

At GDC 2024, New Zealand-based developer A44 (known for 2018's Ashen) provided an updated look at Flintlock: The Siege of Dawn, its upcoming action RPG that sits between God of War and a lite, more accessible version of the Soulslike genre.

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Kaan Serin - The Terraria x Factorio sandbox game dreamed up by automation nerds everywhere finally exists and is off to a great start on Steam - gamesradar.com

The Terraria x Factorio sandbox game dreamed up by automation nerds everywhere finally exists and is off to a great start on Steam

AutoForge is the newest indie game on Steam to mash together two hyper-popular ideas, mixing Terraria's side-scrolling exploration with Factorio's intense management.

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Elie Gould - Dragon's Dogma 2 players figure out a way to convert mountains to pathways with the right attitude, a catapult, and a giant rock - pcgamer.com

Dragon's Dogma 2 players figure out a way to convert mountains to pathways with the right attitude, a catapult, and a giant rock

It really seems like there ain't no mountain high enough in Dragon's Dogma 2, as players just keep on finding cool new ways to explore the map and terrorise their pawns, and this latest discovery is no different. 

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Alessio Palumbo - Diablo Iv - DLSS 3 Available at Launch in Sci-Fi FPS Outpost: Infinity Siege; Diablo IV Team Worked with NVIDIA to add RTX - wccftech.com - city Sanctuary

DLSS 3 Available at Launch in Sci-Fi FPS Outpost: Infinity Siege; Diablo IV Team Worked with NVIDIA to add RTX

NVIDIA revealed today that the sci-fi first-person shooter/tower defense/base building hybrid game Outpost: Infinity Siege will support DLSS 3 (Frame Generation + Super Resolution) and Reflex at launch.

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Alessio Palumbo - Diablo IV Adds Ray Tracing and Other Graphics Improvements on Consoles, Too; Game Pass Will Require Battle.net - wccftech.com - Diablo

Diablo IV Adds Ray Tracing and Other Graphics Improvements on Consoles, Too; Game Pass Will Require Battle.net

Today is the day that Diablo IV gets its ray tracing update, which was developed in collaboration with NVIDIA. Blizzard has released a detailed explanation of each improved effect, starting with shadows.

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