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Interviews News

Todd Howard - Alessio Palumbo - Indiana Jones and the Great Circle Is a Spiritual Successor to Classic Adventure Game Fate of Atlantis - wccftech.com - state Indiana - county Jones - county Story

Indiana Jones and the Great Circle Is a Spiritual Successor to Classic Adventure Game Fate of Atlantis

Indiana Jones and the Great Circle is a project in which many companies came together to create something special. As we've known for a while, the idea came from Bethesda Game Studios and Elder Scrolls/Fallout/Starfield franchise director Todd Howard, who then selected MachineGames to develop the game. Of course, since the franchise belongs to Lucasfilm, they had to be involved, too.

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Amy Eastland - Suda51 Says “Everybody Cares Too Much About Metacritic” - wccftech.com

Suda51 Says “Everybody Cares Too Much About Metacritic”

Goichi Suda, also known by his pseudonym Suda51, is the creator of games such as No More Heroes and Lollipop Chainsaw. He is considered a bit of an icon in the games industry and recently spoke about his opinion of Metacritic and how it is affecting the industry.

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Nick Evanson - Ally X (X) - AMD is set to finally join Nvidia with FSR 4, using AI to power frame generation, though no word on upscaling yet - pcgamer.com

AMD is set to finally join Nvidia with FSR 4, using AI to power frame generation, though no word on upscaling yet

FidelityFX Super Resolution, AMD's answer to Nvidia's DLSS, has been around for a little over three years now and it's been a real boon to all kinds of GPUs, including Nvidia's GeForce models. The latest version, FSR 3.1, offers a shader-based upscaler and frame generation system but the tech world hyped on AI, AMD has decided it can't ignore it any longer and has announced that the next iteration will be AI-based, for frame generation at least.

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Jody Macgregor - Pocketpair confirms Palworld isn't turning into a live-service game and won't be free-to-play: 'We are not changing our game's business model' - pcgamer.com - Japan - Britain

Pocketpair confirms Palworld isn't turning into a live-service game and won't be free-to-play: 'We are not changing our game's business model'

In an interview with ASCII Japan, translated into English by Automaton Media, Pocketpair CEO Takuro Mizobe was asked about the future of open world creature-collector Palworld, and whether it would make sense to transition to a live-service model. 

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Kaan Serin - Palworld developer clarifies the hit survival game "will remain buy-to-play" and won't pivot to a free live service model - gamesradar.com

Palworld developer clarifies the hit survival game "will remain buy-to-play" and won't pivot to a free live service model

An interview with Pocketpair's CEO Takuro Mizobe recently hinted that the studio's smash hit survival game Palworld could soon go free-to-play in order to "extend its lifespan." The company has now clarified that the interview was conducted months ago and no such plans are in place anymore.

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Kaan Serin - Dragon Age veteran praises Baldur's Gate 3's early access, says he wouldn't return to BioWare because that "was never on the cards for us" - gamesradar.com

Dragon Age veteran praises Baldur's Gate 3's early access, says he wouldn't return to BioWare because that "was never on the cards for us"

Former BioWare general manager Arryn Flynn has praised the way Baldur's Gate 3 handled its early access rollout, explaining that that's partly why he would never return to the Dragon Age and Mass Effect studio.

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Alessio Palumbo - Takuro Mizobe - Summer Game Fest - Palworld Developer Is Currently Thinking Whether to Switch to Free to Play Model - wccftech.com - Japan

Palworld Developer Is Currently Thinking Whether to Switch to Free to Play Model

Palworld was the first and (so far) biggest surprise hit of 2024. Launched in early access on PC and Xbox on January 19, the game developed by Pocketpair went on to break several sales records; in just a month, Palworld had sold 15 million copies on Steam alone and also had around 10 million players on Xbox (though the game is included with the Game Pass subscription there).

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Yoshinori Kitase - Naoki Hamaguchi - Jordan Gerblick - Final Fantasy 7 Remake Part 3 won't "betray the fans of the original" JRPG but there will be new elements that "bring a new happiness" - gamesradar.com

Final Fantasy 7 Remake Part 3 won't "betray the fans of the original" JRPG but there will be new elements that "bring a new happiness"

Final Fantasy 7 Remake and Rebirth producer Yoshinori Kitase says the upcoming third entry in the trilogy will stay true to the story told in the 1997 JRPG classic, but given how much time has passed, there will also be plenty of new stuff as well.

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