Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Interviews News

Tetsuya Nomura - Dustin Bailey - Tetsuya Nomura acknowledges that Kingdom Hearts 4 is more like Kingdom Hearts 13, but the story's gotten a "reset" to keep new players from getting confused - gamesradar.com - Japan

Tetsuya Nomura acknowledges that Kingdom Hearts 4 is more like Kingdom Hearts 13, but the story's gotten a "reset" to keep new players from getting confused

Kingdom Hearts 4 will, notably, not be the fourth entry in the famously convoluted lineage of the series, and director Tetsuya Nomura knows that all the backstory is intimidating for new players. That's part of why there's been a story "reset" leading into the new game.

Read More
Tyler Wilde - Ara: History Untold looks a lot like Civilization until you realize there's no hexes: 'We're not playing a board game, we're actually trying to simulate some of what we see in real life' - pcgamer.com

Ara: History Untold looks a lot like Civilization until you realize there's no hexes: 'We're not playing a board game, we're actually trying to simulate some of what we see in real life'

As much as it resembles Civilization, soon-to-release grand strategy game Ara: History Untold is different in some big ways. The biggest might be its simultaneous turn resolution, which is detailed in one of developer Oxide's dev diaries. That one I clocked a while back, but I somehow missed another major difference even though it shows up in almost every screenshot: Ara's map isn't divided into a regular grid or hexagon pattern.

Read More
Tetsuya Nomura - Kingdom Hearts 4 Update Confirms New Details, Will Be A "Story Reset" - screenrant.com

Kingdom Hearts 4 Update Confirms New Details, Will Be A "Story Reset"

director Tetsuya Nomura has revealed that the next game in the series won't be a direct sequel so much as it will be a total story reboot. The series has, especially since recent entries, become notorious for its convoluted lore. Its impenetrable naming conventions and willingness to hop between a clashing collection of Disney movies don't help — not to mention its penchant for cameos. doesn't have an official release window just yet, but the earliest details of its story have been revealed in a new interview with series creator Tetsuya Nomura.

Read More
Todd Howard - Jordan Gerblick - Former Elder Scrolls dev says Todd Howard would sometimes work on "two dozen" projects at once and is the face of Bethesda partly because he's "incredibly photogenic" - gamesradar.com - state Indiana

Former Elder Scrolls dev says Todd Howard would sometimes work on "two dozen" projects at once and is the face of Bethesda partly because he's "incredibly photogenic"

Former Bethesda designer Bruce Nesmith says Todd Howard is an absolute workhorse who just happens to be "incredibly photogenic," which is why he's the face of the whole company these days.

Read More
Jesse Vitelli - Kingdom Hearts and Final Fantasy veteran says he started making hot characters after a friend said he didn't want to be "ugly" in games, and then never stopped - gamesradar.com

Kingdom Hearts and Final Fantasy veteran says he started making hot characters after a friend said he didn't want to be "ugly" in games, and then never stopped

Tetsuya Nomura's character design inspirations come from an early high school memory that he's carried with him through designing some of Square Enix's most iconic Final Fantasy pretty boys like Cloud Strife and Squall Leonhart. 

Read More
Andy Chalk - Skyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep' - pcgamer.com

Skyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'

The Elder Scrolls 6 is coming, and we're all very excited about it, despite the fact that from a public perspective it currently exists only as a vague concept. Anticipation is good for developers—certainly better than nobody caring about what you're getting up to—but in this particular case it might present a problem for Bethesda. In a recent interview with Kiwi Talkz, Bethesda veteran Bruce Nesmith says it will be «almost impossible» for the game to meet the expectations of fans.

Read More
Jesse Vitelli - Skyrim and Starfield veteran says it's "almost impossible" for The Elder Scrolls 6 to meet expectations - gamesradar.com

Skyrim and Starfield veteran says it's "almost impossible" for The Elder Scrolls 6 to meet expectations

Skyrim was released over a decade ago, raising the bar for open-world games in 2012 and beyond. However, it also raised the expectations for Bethesda and all of its titles since then, including the highly anticipated Elder Scrolls 6. So much so, in fact that, former Skyrim lead designer Bruce Nesmith says it's "almost impossible" for those expectations to be met – even if it turns out to be amazing.

Read More
Francesco De Meo - Fairy Tail 2 Interview With Producer Hiroshi Kataoka – Discussing the Series, New Combat System, Additional Content - wccftech.com

Fairy Tail 2 Interview With Producer Hiroshi Kataoka – Discussing the Series, New Combat System, Additional Content

In many ways, the announcement of Fairy Tail 2 was an unexpected but welcome surprise. While there's no denying the popularity of the series by Hiro Mashima, Koei Tecmo and Gust gave no indication that the franchise would continue to bring a close to the original manga's storyline.

Read More
Load More