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Freedom News

Jesse Vitelli - 10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster - gamesradar.com

10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster

After releasing a decade ago, the PS Vita-exclusive action RPG Freedom Wars is receiving the remaster treatment with humanities' prison garb looking more high-def than ever before.

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Mollie Taylor - One of the last great PlayStation Vita exclusives is finally being wrangled free from its handheld prison for a PC remaster - pcgamer.com

One of the last great PlayStation Vita exclusives is finally being wrangled free from its handheld prison for a PC remaster

As numerous PS Vita games have found themselves on other platforms over the years, Freedom Wars was still the last kid waiting to be picked. Well, a decade after its initial release, the game is finally being freed from its handheld prison with a remaster making its way to console and PC next year, and I for one am very stoked about this news.

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Carli Velocci - Helldivers 2’s big update is already going over well with fans - digitaltrends.com

Helldivers 2’s big update is already going over well with fans

Helldivers 2 got the big update players have been waiting for on Tuesday, addressing a litany of issues with balance and difficulty. And for the first time in a while, fans seem to be reacting positively to the game.

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Harvey Randall - Helldivers 2's latest update looks like it's gone down smooth, with player counts not seen since June—from a balance patch, no less - pcgamer.com

Helldivers 2's latest update looks like it's gone down smooth, with player counts not seen since June—from a balance patch, no less

Helldivers 2's latest patch has, pretty comprehensively, overhauled the game's approach to difficulty, weapon balancing, and loadout variety—and it looks like it's working out pretty well for ol' Arrowhead.

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Morgan Park - Johan Pilestedt - Bile Titans - Arrowhead creative director agrees Helldivers 2 needs a harder difficulty mode after the 'buff everything' patch - pcgamer.com

Arrowhead creative director agrees Helldivers 2 needs a harder difficulty mode after the 'buff everything' patch

Arrowhead finally dropped that big Helldivers 2 rebalancing patch that's been over a month in the making, and the word is good: The people are loving how much more powerful guns and stratagems feel across the board, and crucially, they like having way more options to take down Bile Titans, Chargers, and Hulks. The largest Terminid and Automaton threats are now less resilient against weapons many players always thought should deal more damage, like the Autocannon or Thermite Grenade, and are less oppressive as a result.

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Dustin Bailey - Major Order - Helldivers 2's new major order tells players to take their newly buffed weapons and let 'em rip to "expand the net quantity of freedom" across the galaxy - gamesradar.com

Helldivers 2's new major order tells players to take their newly buffed weapons and let 'em rip to "expand the net quantity of freedom" across the galaxy

Helldivers 2's much-hyped big batch of buffs is finally here, and the devs are asking players to put that power to the test with a new Major Order. The command more or less boils down to "give 'em hell."

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Morgan Park - Helldivers 2 devs took fan outcry to heart and made the new Napalm Barrage an absolute monstrosity - pcgamer.com

Helldivers 2 devs took fan outcry to heart and made the new Napalm Barrage an absolute monstrosity

No matter which side you fought for in the chatroom wars over Arrowhead's balancing choices, I hope we can all agree on one thing: Helldivers 2 air strikes can be really underwhelming. I can't tell you how many times I've called in a stratagem with an intimidating-sounding name like «500kg Bomb,» «Orbital Airburst Strike,» or «Walking Barrage» only for the ensuing payload to miss almost every bug in its vicinity, leave Terminid nests undisturbed, or fail to make a dent in a Charger that charged right through the blast. I'm glad to report that's finally changing.

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Jordan Gerblick - Dragon Ball: Sparking Zero has 5,000 dialogue lines you can use to live out your wildest fan fiction ideas in Custom Battle - gamesradar.com

Dragon Ball: Sparking Zero has 5,000 dialogue lines you can use to live out your wildest fan fiction ideas in Custom Battle

Dragon Ball: Sparking Zero has about 5,000 lines of dialogue you can choose from when creating your dream scenarios in Custom Battle mode.

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