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Freedom News

Catherine Lewis - Don't expect a Helldivers 2 update today, Arrowhead confirms, as it continues to work "tirelessly" on its 60-day action plan to improve the third-person shooter - gamesradar.com

Don't expect a Helldivers 2 update today, Arrowhead confirms, as it continues to work "tirelessly" on its 60-day action plan to improve the third-person shooter

As Helldivers 2 developer Arrowhead continues to work "tirelessly" on its 60-day action plan to improve the third-person shooter, the studio has confirmed that it's altering the frequency of its updates in the meantime, delaying one that fans may have expected to roll out today.

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Jonathan Bolding - Goblin pachinko roguelike Peglin is finished, complete with some clutch reworks - pcgamer.com

Goblin pachinko roguelike Peglin is finished, complete with some clutch reworks

A couple years back some developers asked a question: What if you had the block-bustin, ball-bouncing, pachinko action of Peggle, but it was a weird roguelike deckbuild-esque thing where you toss magic balls and are a goblin? The result was Peglin, and here in 2024 Peglin has finally hit its 1.0 release.

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Jesse Vitelli - After version 62, Lethal Company dev says he's "burning out" on the multiplayer hit and may focus more on his single-player horror adventure for a while - gamesradar.com

After version 62, Lethal Company dev says he's "burning out" on the multiplayer hit and may focus more on his single-player horror adventure for a while

Last year, cooperative survival horror game Lethal Company launched to huge success. Roughly a year later, the game has reached version 62 after dozens of updates from solo developer Zeekerss, who recently took to Discord to update fans about the progress of Lethal Company and what comes next.

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Harvey Randall - Todd Howard - 'I sat with Todd Howard for about 3 months': The Elder Scrolls Online devs talk working with Bethesda to make sure they don't break the lore of future games - pcgamer.com

'I sat with Todd Howard for about 3 months': The Elder Scrolls Online devs talk working with Bethesda to make sure they don't break the lore of future games

The Elder Scrolls Online—an MMO that's approaching its first decade—has always charmed me because of how it's able to represent, in a way, miniature versions of the setting's different continents and stylings. Especially since it can do that at a more rapid pace than the mainline series, which had its last proper entry 13 years ago.

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Austin Wood - Johan Pilestedt - Helldivers 2 creative director holds surprise Discord Q&A, says "the criticism is valid" and "the worst thing would have been if we f**ked up and no one cared" - gamesradar.com

Helldivers 2 creative director holds surprise Discord Q&A, says "the criticism is valid" and "the worst thing would have been if we f**ked up and no one cared"

Former Arrowhead CEO and longtime Helldivers 2 creative director Johan Pilestedt spent a good chunk of the afternoon chatting to the game's still somewhat disgruntled Discord community about weapon balance, future update ideas, and other game design bugbears. In particular, he reiterated that "weapons should feel powerful" and dug into the recent unpopular changes made to flamethrower-type weapons, bluntly saying the updated fire visual effect "looks like [Team Fortress 1]." 

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Sid Meier - Iain Wilson - Help five prisoners work together to escape a Spanish Monastery with their sanity in The Stone of Madness - gamesradar.com - county Stone - Spain

Help five prisoners work together to escape a Spanish Monastery with their sanity in The Stone of Madness

In an 18th-century monastery nestled within the Pyrenees mountains, five prisoners of the oppressive Spanish Inquisition are trapped and falling deep into despair. As seen during the Future Games Show at Gamescom Presented by Sid Meier’s Civilization® VII, it's your job to combine their abilities and find a way to escape this inquisitorial gulag and reach freedom.

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Iain Harris - Sid Meier - Open-world survival game set among the clouds shows off leap-and-tumble grapple hook action I'll lose hundreds of gameplay hours to - gamesradar.com

Open-world survival game set among the clouds shows off leap-and-tumble grapple hook action I'll lose hundreds of gameplay hours to

Upcoming open-world survival game Lost Skies has shown off what its gameplay is all about, and I'm immediately taken by the chance to swing and glide from floating mountain to floating mountain up among the clouds.

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Hirun Cryer - Dan Houser - Obbe Vermeij - Former GTA dev on the studio that became GTA 5-maker Rockstar North: "There was a spirit of creativity and freedom that just doesn’t exist today" - gamesradar.com - Scotland

Former GTA dev on the studio that became GTA 5-maker Rockstar North: "There was a spirit of creativity and freedom that just doesn’t exist today"

One Rockstar veteran has reflected on the history of the developer that would become known for the Grand Theft Auto series, and how it started off as a very different studio.

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