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Suicide Squad: Kill The Justice League Review

There was a moment in Suicide Squad: Kill The Justice League where I set down my controller, wiped the tears from my eyes, looked at my TV and said aloud, “How. Dare. You.”  I got up, took the dog outside, grabbed something to drink, and whatever else I could think to waste a little time.  I just needed a moment.  I couldn’t believe that a game about otherwise expendable prisoners being coerced into para-military service to save the world could make me both laugh and tear up during the same 15-hour campaign.  

Suicide Squad did that and so much more, and they did it more than once. To avoid spoilers, I won’t tell you what made me tear up the first time, but I will say that the second time it happened, it was because of a touching end-credits tribute to Kevin Conroy. Conroy voiced Batman in almost 60 different projects, starting with the animated series in 1992, but sadly passed during the production of Suicide Squad in 2019.  

Story-telling At Its Finest

One thing that continued to amaze me all the way until the end of the story in Suicide Squad was how well-developed it is. Each character has their own sense of humor, their own understanding of the world around them, their own likes, dislikes, sense of morality, etc.  Harley Quinn is deranged but has a deep sense of loyalty and admiration.  King Shark is honorable yet vicious. He is the first one to understand the need for teamwork. I could go through and tell you which characters were well-developed in the universe, but it would literally be a complete list of the characters.  

Suicide Squad did a great job of subverting expectations. There was a moment when Harley Quinn showed great empathy to another.  In another moment, we get to see the team defend another character and they did the right thing for the right reasons at great personal risk.   It didn’t feel out of place or out of character but it gave our unlikely heroes depth and was a perfect reminder that no one is exactly as they seem…not even the “bad

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