Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Some of the biggest names in indie games are teaming up to put on a 'no fluff' showcase of new game announcements

French indie studio Evil Empire, which has spent the last five years working on expansions for roguelike sensation Dead Cells, prides itself on being a «triple I» developer: independent, but still big enough to make «world-class» games. Evil Empire likes the label so much, in fact, that it's spent the past few months organizing a new showcase with some other indie superstars, including the developers of Slay the Spire, Darkest Dungeon, Vampire Survivors, and Terraria. The Triple-I Initiative will be streaming on April 10 and will show off more than 30 games.

«We did collaborations with many indie studios [for Dead Cells]: Slay the Spire, Risk of Rain, Terraria,» Evil Empire's marketing director Bérenger Dupré told me in an interview at last week's Game Developers Conference. «It was a cool experience taking those games and putting them into Dead Cells, but we were always wondering if there was a way to collaborate with our indie friends outside of games.»

When Evil Empire started getting ready to announce its next game, the team thought there was an opportunity for a showcase that sat somewhere between the triple-A announcements of The Game Awards and more niche events like, say, the Wholesome Direct. A few months later, they'd managed to bring together enough indie developers to fill a 45 minute event. «Back-to-back trailers, no hosts or sponsorships, no extra fluff,» Dupré said.

"[Evil Empire] were clear that they had a threshold for the type of announcement that they wanted: they wanted to deliver something really punchy and surprising, and we love surprising," said Chris Bourassa, co-founder of Darkest Dungeon developer Red Hook Studios. Bourassa said that the Red Hook team hustled to get something ready to show for the April 10th event. 

Casey Yano, co-founder of Slay the Spire team Mega Crit, said they were trying to decide how to announce their next game when the Triple-I Initiative came up. «We [thought], maybe these guys need our help, and I want to make

Read more on pcgamer.com