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Jesse Vitelli in gaming news

Jesse Vitelli - Noriaki Okamura - Metal Gear Solid Delta dev says they wanted it to be "almost too faithful" and explain why it's not called "a Hideo Kojima game" - gamesradar.com

Metal Gear Solid Delta dev says they wanted it to be "almost too faithful" and explain why it's not called "a Hideo Kojima game"

A faithful remake of a beloved game, like in the case of Metal Gear Solid Delta: Snake Eater, can be tricky. Finding the balance between retaining what made the original special and modernizing elements that haven't aged well is a tall task for any developer. But according to production producer Noriaki Okamura in the second episode of Konami's Metal Gear Production Hotline video series, the team would still rather come down on the side of being "almost too faithful" and maintain the original design of Snake Eater.

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Jesse Vitelli - The fantasy MMO that un-MMOed itself after the devs bought the rights back is relaunching as a co-op RPG with D&D show Critical Role on board - gamesradar.com

The fantasy MMO that un-MMOed itself after the devs bought the rights back is relaunching as a co-op RPG with D&D show Critical Role on board

In a surprise turn of events, the action RPG Wayfinder is partnering with the Dungeons & Dragons podcast-turned-enterprise Critical Role for some upcoming cosmetic-only DLC - alongside the game's 1.0 release.This news comes from an announcement on the game's Steam forums, where the team dives into more about how this crossover came to be.  

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Jesse Vitelli - Minecraft retires its controversial mob vote and completely revamps how it does updates: "We know that you want new Minecraft content more often" - gamesradar.com

Minecraft retires its controversial mob vote and completely revamps how it does updates: "We know that you want new Minecraft content more often"

Minecraft developer Mojang Studios announced it's no longer putting its focus on one big annual update. Instead, the team will focus on a number of free updates throughout the year. This announcement comes off the heels of the first Minecraft movie trailer, which was released to a mixed reception. 

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Jesse Vitelli - The Borderlands movie might have forgotten about this fan-favorite character, but a new Borderlands 3 mod puts them front and center - gamesradar.com

The Borderlands movie might have forgotten about this fan-favorite character, but a new Borderlands 3 mod puts them front and center

There's a new mod for Borderlands 3 in development that replaces the operative Zane with the marksman Mordecai from the original Borderlands. Mordecai's absence from the critically panned Borderlands movie left fans scratching their heads, but, luckily, our favorite bird boy is getting some love from the community.

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Jesse Vitelli - 10 years later, Bungie is actually doing it: famously game-breaking Exotic sniper Ice Breaker is coming to Destiny 2 in the next dungeon - gamesradar.com

10 years later, Bungie is actually doing it: famously game-breaking Exotic sniper Ice Breaker is coming to Destiny 2 in the next dungeon

Destiny 2 is bringing back one of the series' most overpowered weapons after a decade. The Ice Breaker Exotic sniper rifle, known for regenerating ammo that became a balancing nightmare for Bungie, is coming soon. 

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Jerk Gustafsson - Jesse Vitelli - Indiana Jones and the Great Circle overcomes God of War Ragnarok's overeager tip-giver issue with a simple camera trick - gamesradar.com - state Indiana

Indiana Jones and the Great Circle overcomes God of War Ragnarok's overeager tip-giver issue with a simple camera trick

Overly chatty protagonists have become a staple in modern gaming. Most notably, Horizon: Forbidden West and God of War Ragnarok's talkative characters will give hints for puzzles mere moments after entering a room.

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Jerk Gustafsson - Jesse Vitelli - Indiana Jones and the Great Circle devs put a focus on the "danger level" of using guns because "Indy doesn't have superpowers" - gamesradar.com - state Indiana

Indiana Jones and the Great Circle devs put a focus on the "danger level" of using guns because "Indy doesn't have superpowers"

Despite MachineGames making two of last generation's best FPS games, the team isn't pushing gunplay as the main path forward in Indiana Jones and the Great Circle. 

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Jesse Vitelli - Indiana Jones and The Great Circle devs say getting the fist-fighting right is "really hard" because the "bar has been raised considerably" in the last 20 years - gamesradar.com - state Indiana

Indiana Jones and The Great Circle devs say getting the fist-fighting right is "really hard" because the "bar has been raised considerably" in the last 20 years

Video game combat has a lot of components that need to work in tandem for players to feel the satisfaction of a visceral hit, and that's why Indiana Jones and the Great Circle developer MachineGames has set out to ensure that everything comes together to make the fist-fighting feel impactful.

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