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Jesse Vitelli in gaming news

Jesse Vitelli - Julian Gerighty - Ubisoft - Star Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days" - gamesradar.com

Star Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"

Difficulty spikes in video games are nothing new, but in the case of Star Wars Outlaws early missions they are a bit too punishing - even for the developer's taste. However, the developers at Ubisoft Massive can "see through data" some elements that are not working as intended.

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Jesse Vitelli - Indiana Jones and the Great Circle devs believe that a "properly characterized villain" is what "makes the hero shine" - gamesradar.com - state Indiana

Indiana Jones and the Great Circle devs believe that a "properly characterized villain" is what "makes the hero shine"

Indiana Jones and the Great Circle developer MachineGames has a specific design philosophy when it comes to crafting villains. 

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Jesse Vitelli - Someone has decided that playing four Borderlands games with one controller is a good idea, actually - gamesradar.com

Someone has decided that playing four Borderlands games with one controller is a good idea, actually

Video game players love a good challenge, and they often take it upon themselves to try outlandish ways to play their favorite games - from streamers beating Elden Ring with a dance pad to defeating Destiny raids solo. One person, though, has gone above and beyond by managing to play all three of the mainline Borderlands games, as well as the Pre-Sequel, at the same time.

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Jesse Vitelli - Julian Gerighty - Ubisoft - Star Wars Outlaws devs say they're "pushing a lot" of fixes for the open-world game: "We don't want to let it go" - gamesradar.com

Star Wars Outlaws devs say they're "pushing a lot" of fixes for the open-world game: "We don't want to let it go"

The developers of Star Wars Outlaws are already looking to the future. After some criticisms at launch, the team at Ubisoft Massive is working on the next set of updates and planned DLC. 

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Todd Howard - Jerk Gustafsson - Jesse Vitelli - Skyrim's Todd Howard was the "instigator of our major plot device" in Indiana Jones and the Great Circle, and loves the series so much that he's been "an invaluable source of feedback" - gamesradar.com - state Indiana

Skyrim's Todd Howard was the "instigator of our major plot device" in Indiana Jones and the Great Circle, and loves the series so much that he's been "an invaluable source of feedback"

While Indiana Jones and the Great Circle is being developed by Wolfenstein studio MachineGames, it was Bethesda Games Studios' Todd Howard that inspired a "major plot device."

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Jesse Vitelli - Julian Gerighty - Ubisoft - Star Wars Outlaws director is a "little disappointed" with the Metacritic score, but plans to keep improving the game - gamesradar.com

Star Wars Outlaws director is a "little disappointed" with the Metacritic score, but plans to keep improving the game

Star Wars Outlaws released last week to decent, if slightly lukewarm reception from critics, with a Metacritic score currently sitting at respectable 76 - a score that creative director Julian Gerighty mentions that he's a "little disappointed" in.

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Jesse Vitelli - Julian Gerighty - Before returning to The Division 3, Star Wars Outlaws' creative director is spending his "last weeks" on the open-world game "pushing as much as I can" - gamesradar.com

Before returning to The Division 3, Star Wars Outlaws' creative director is spending his "last weeks" on the open-world game "pushing as much as I can"

Star Wars Outlaws creative director Julian Gerighty is spending his last few weeks with the open-world game "pushing as much as I can" before heading to The Division 3.

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Jesse Vitelli - After Baldur's Gate 3, Larian says "the quality bar was set high" - now the studio's figuring out "how to raise it even higher" with its next game - gamesradar.com

After Baldur's Gate 3, Larian says "the quality bar was set high" - now the studio's figuring out "how to raise it even higher" with its next game

It's no secret that Baldur's Gate 3 raised the bar for RPGs when it was fully released in 2023. Winning numerous accolades across outlets and award shows, the team at Larian has set expectations high for whatever comes next.

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