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Overwatch 2 Reveals How Colosseo is Changing

Overwatch 2 director Aaron Keller revealed some of the changes coming to Colosseo in Season 11 later this year, which focus on the map's middle section and bridge sections. Keller also described some of the adjustments coming to Overwatch 2's Numbani sometime after Season 11.

The map changes were first confirmed in a recent Overwatch 2 developer update in which Blizzard stated that Colosseo, Numbani, Dorado, Circuit Royale, and Havana would all receive reworks in the future. The only rework with an established release window is Colosseo, so players might have to wait a while until they see the other redesigned maps added to Overwatch 2. In the same post, Blizzard also confirmed that Season 11 will introduce Runasapi, a new Push map, and Season 10 will add the new Clash mode alongside the Hanaoka Clash map.

In an interview with Dexerto, Keller explained that the glass walls seen in Colosseo's long, middle section will be removed, giving users more freedom of movement in team fights. This change is apparently having a significant positive effect in playtesting. The other Colosseo change that Keller revealed pertains to its bridge sections, which Blizzard calls «the loop-de-loop.» The updated version of the map will add more buffer zones to this crowded area, creating more space for defenders and attackers as they battle along the tightly winding road. Blizzard will also add another mega health pack to this section. Keller didn't get much more specific than that regarding Colosseo's changes, but did share some details of Numbani's rework as well.

Overwatch 2's Numbani map seems to be receiving a change to its attacker spawn room. Keller didn't outright confirm this but explained that the distance from the spawn room to Numbani's first Control point is abnormally long, sometimes causing frustration among attackers. He further detailed that a shortening of this distance would result in significant changes to the map due to huge pieces of geometry being moved around. A

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