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One Highly-Overlooked BG3 Trick Will Make Cutscenes Way Less Awkward

cutscenes don’t always play out in ways that are necessarily ideal, but there’s one easy technique that can help make characters look more presentable at virtually any point in the game. Unlike the first two games in the series and many similar RPG competitors, features extensive voice acting and motion capture to bring conversations to life. This can provide enormous benefits to overall immersion, but it also provides plenty of opportunities for minor things to become distracting.

Some silliness in cutscenes tends to be fully the player’s responsibility, like dressing companions in goofy attire or putting on clown makeup in the circus in Act 3. Other things, however, can be a natural consequence of any campaign. One oddity that tends to crop up particularly often in conversations is the copious amount of blood or muck that the party can end up coated in after melee combat. This feature can help the game feel tactile, as adventurers wouldn’t be particularly likely to walk away from every encounter in clean condition, but it can feel weird when it’s not acknowledged in certain serious situations.

It’s actually exceptionally easy to address the grime on a party in, as any amount of water can make it easy to clean a character from head to toe. Although standing in shallow water will do the trick, the most straightforward methods are to toss any container of water or use As an essential Level 1 spell, can waste a spell slot for a purely cosmetic effect, but using it after a difficult encounter can fix things up quickly for cutscenes.

Another significant alternative was added to in Patch 4, a major November 2023 update that came with hundreds of fixes and adjustments to the game. One change made soaps and sponges, previously useless items outside of minor monetary value, work the same magic that water does on blood and dirt. Although this wasn’t a pressing issue, it’s always nice to have proper utility for inventory clutter in , even if the fact that ropes still can’t be

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