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Marvel's Wolverine Game Doesn't Seem To Be What I Expected, But It Makes Perfect Sense

In recent years, Insomniac Games has worked with Marvel to develop the acclaimed games, which have been praised for their storytelling, graphics, and gameplay, with both Peter Parker and Miles Morales' superpowers being faithfully recreated across an open-world New York, and so when the studio announced that it would be expanding its take on the Marvel Universe beyond the web-slingers with , there was plenty of hype for the title. The X-Men have long been a Marvel mainstay — except for that period where the MCU couldn't use them due to Fox owning the rights, and Marvel looked to try setting up Inhumans to replace them, which fortunately didn't stick — and it had been far too long since they took the spotlight in gaming, with the bomb that was in 2011 being the last AAA title solely focused on the mutant team, so I was looking forward to seeing them return with Insomniac at the helm.

[Warning: The following article contains potential spoilers for

I was particularly curious to see how Insomniac's Marvel series would handle more M-rated content, with the game's reveal trailer having a tone that was extremely befitting a solo Wolverine adventure, and follow-up announcements regarding the hiring of writer Walt D. Williams to pen a story far darker than the T-rated titles certainly suggested this would be quite a different entry.

The games have been known to cover some more mature themes, from Mr. Negative's terrorist attack in the first game, which wisely opted not to feature Spider-Man saving the day and took place through the perspective of a non-superpowered Miles Morales to make it feel more intense, and then with a sequence in in which Venom bit off a particular character's head and alluded to some more M-rated content, albeit with a well-placed cutaway to keep its Teen rating.

Marvel's Wolverine will star the most famous member of the X-Men and it will hopefully prompt a revival of the X-Men as a video game franchise.

Although it didn't show much, the tone and

Read more on screenrant.com