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Mad Max game lead hits back at Furiosa director's "complete arrogance" over the open-world game, blames Metal Gear Solid 5's release as a factor for "bad sales"

The studio founder behind 2015's open-world Mad Max game has hit back at Fury Road and Furiosa director George Miller's suggestion that Hideo Kojima should make a new adaptation of the film series.

Earlier this week, George Miller said that Avalanche Studio's 2015 adaptation, which has become something of a cult classic, "wasn't as good as we wanted it to be," and hinted that he'd like Hideo Kojima to take on a new adaptation. Putting aside the fact that Kojima has three games in development and that's probably already two too many (and Miller's own involvement in one of those games, Death Stranding 2), there's been some significant pushback against Miller's comments.

A large part of that pushback stems from Christofer Sundberg, founder of Mad Max developer Avalanche Studio, which is arguably best known for the Just Cause series. In a series of posts on Twitter, Sundberg hits back at the "complete arrogance" of Miller's statement, lambasting it as "complete nonsense."

This is complete nonsense and just shows complete arrogance. They did everything they could to make this a complete linear game after having signed up with a developer of open-world games. I'm sure Hideo Kojima would make an awesome Mad Max game, but it would be a completely… https://t.co/eFwogyfDNYMay 23, 2024

Miller suggests that the success of the game "wasn't in our hands," but Sundberg's responses suggest that wasn't the case. "They did everything they could to make this a complete linear game after having signed up with a developer of open-world games," he says in one tweet, going on to say that "after the first year of development they realized they had forced us to make a linear experience rather than the open world game we pitched." That resulted in Avalanche throwing out "a year of work," while being told that "'players want autonomy'" - something relatively apparent to the team behind Just Cause.

That was just the start of the game's woes, according to Sundberg, as Mad Max was eventually

Read more on gamesradar.com