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In defense of Final Fantasy 7 Rebirth’s polarizing ending

This article contains spoilers for Final Fantasy VII and Final Fantasy VII Rebirth.

Midway through 1997’s Final Fantasy VII, Cloud Strife walks up a small staircase and finds his companion, Aerith, kneeling on a small platform. She’s locked in prayer as holy-looking light streaks in through the windows around her. That serene moment gives way to a shocking tragedy. Aerith looks at Cloud and calmly smiles before the camera pans above her head. A black shadow bursts out of the light above her; it’s the villainous Sephiroth, massive sword in tow. Before Cloud can process what’s happening, Sephiroth plunges his sword through Aerith’s back, killing her.

Her body goes limp as Sephiroth pulls his blade out. There’s no long goodbye. There’s no closure. Aerith dies.

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It’s a moment that traumatized an entire generation of gamers. No matter how many times you play Final Fantasy VII, the outcome never changes. Both Cloud and the player controlling him are left feeling like they’ve failed their most valuable party member, a healer who has spent the adventure heroically protecting everyone. It’s a cruel twist of fate, one that leaves a grief-stricken Cloud wondering if could have done anything to save her. Maybe if he’d shown up one second sooner, she’d still be alive.

Rather than dancing around that moment, Final Fantasy VII Rebirth makes that dramatic irony the focus of its story. The remake sequel uses Aerith’s impending fate as a fuel for an emotional, character-driven story about heroes overcoming self-doubt to fight for a better future. That approach comes with a major — and very polarizing — change to the original ending. While it’s sure to infuriate some purists, the grand finale is the exact payoff that Rebirth’s subversive story called for.

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