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Immortality dev Sam Barlow is working on a third-person survival horror

Sam Barlow — the developer behind acclaimed investigative FMV adventures Immortality, Telling Lies, and Her Story — has announced he's working on two new horror titles, including a third-person survival horror said to be for old school Barlow fans «that played Silent Hill: Shattered Memories back in the day.»

Listings for Barlow's next two projects, to be developed at his Half-Mermaid studio, initially surfaced on Steam. However, as was the case with Immortality's first tease, both pages are heavily redacted, only offering up snatches of legible text and a couple of woozy mood videos.

First, there's Project C, teased with some biblical verse from Corinthians: «For now we see through a glass, darkly; but then face to face: now I know in part; but then shall I know even as also I am known.» Between the redacted words that follow, we can see it'll be a «new cinematic» something promising something for the «first time ever» in a game. «Gifted with the… kaleidoscopic… future,» reads the remaining visible description, so there you go.

To see this content please enable targeting cookies. Manage cookie settings Immortality, Barlow acclaimed Hollywood horror, arrives on PS5 today.Watch on YouTube

As for Project D, this «survival horror» gives us the words «1983», «nurse», «in», «Be careful», and «nightmare». And if that's not enough to tantalise, we also get, «Something bad… Some doors… Some doors… home?». Beyond that, there's a smattering of abstract imagery included with both games — and could the recurring eye motif perhaps hint at a connection between the two?

Thankfully, Barlow didn't just leave it at that. Shortly after Project C and D made their enigmatic Steam debut, he spoke to Kinda Funny Games, revealing a little more about each one. According to Barlow, Project C (as transcribed by VGC) is «in the tradition of Immortality, building on some of that tech but going in a cool direction». It's a sci-fi horror with a «very cool premise», and features what might be

Read more on eurogamer.net