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Dev News

John Bonelli - Former Ascendant Studios Dev Calls Immortals of Aveum a 'Truly Awful Idea' - gamerant.com

Former Ascendant Studios Dev Calls Immortals of Aveum a 'Truly Awful Idea'

One of Immortals of Aveum's former developers has spoken about why the EA-backed magic shooter may have struggled to find success. A story-driven single-player FPS campaign that lets players wield different types of magic, Immortals of Aveum was released in August 2023 to solid reception, but ultimately failed to gain any sort of substantial following.

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Nathan Birch - Bloober Team - Piotr Babieno - Hill - Silent Hill 2 Dev Trashes Konami-Edited Trailer, Which Doesn’t Reflect “Spirit of the Game” - wccftech.com - Poland

Silent Hill 2 Dev Trashes Konami-Edited Trailer, Which Doesn’t Reflect “Spirit of the Game”

Konami has handed the keys to one of their most beloved games ever, Silent Hill 2, to Polish developer Bloober Team, which you’d think would indicate the two companies have a close, trusting relationship! Unfortunately, that… doesn’t seem to be the case. Bloober Team has made a number of pointed comments about Konami’s promotion of their Silent Hill 2 remake (or lack thereof) and now they’ve made their sharpest comments yet, outright criticizing the trailer shown during Sony’s most recent State of Play.

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Alessio Palumbo - An - Immortals of Aveum Cost $85M (Without Marketing), Says Ex Dev; AAA Single Player Shooter Was an ‘Awful Idea’ - wccftech.com

Immortals of Aveum Cost $85M (Without Marketing), Says Ex Dev; AAA Single Player Shooter Was an ‘Awful Idea’

Immortals of Aveum was the debut game of Ascendant Studios, an independent developer with triple-A ambitions. Founded by former Electronic Arts and Sledgehammer Games Creative Director Bret Robbins, the studio wanted to deliver a sci-fi single player shooter focused on magic, and it partnered with EA to publish the game.

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AnneMarie Ostler - New - Baldur's Gate 3 dev shows off Patch 6's new kissing animations with steamy smooch between Shadowheart and Lae'zel - gamesradar.com

Baldur's Gate 3 dev shows off Patch 6's new kissing animations with steamy smooch between Shadowheart and Lae'zel

Baldur's Gate 3 Patch 6 arrives this week, adding "improved smooches" to the acclaimed RPG, and Larian has kindly given us an advance look with a short clip showcasing Shadowheart's new kissing animation.

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Liv Ngan - New - New Game - Dead Cells "abrupt termination" was a bid to promote publisher's new game, ex-dev says - eurogamer.net

Dead Cells "abrupt termination" was a bid to promote publisher's new game, ex-dev says

Former lead designer Sébastien Benard has further discussed the decision made by publisher Motion Twin to end Dead Cell's development — something he previously dubbed «the worst imaginable asshole move».

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Steve Michaels - Johan Pilestedt - Helldivers 2 Dev Addresses Microtransactions - gamerant.com

Helldivers 2 Dev Addresses Microtransactions

The head of Helldivers 2 developer Arrowhead Game Studios has addressed the issue of microtransactions in the game amidst ongoing controversy regarding their use. The new sci-fi shooter just launched, but it's already got lots of gamers talking. Now, many are looking to the future of Helldivers 2 and how players will experience the title as they unlock more content.

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Austin Wood - Will Be - Will - Total War: Warhammer 3 dev surrenders in game of DLC chicken, says unpopular $25 update "didn't give you enough" and will be expanded alongside "FreeLC" - gamesradar.com

Total War: Warhammer 3 dev surrenders in game of DLC chicken, says unpopular $25 update "didn't give you enough" and will be expanded alongside "FreeLC"

After months of community blowback and debate over the expectations and pricing for DLC, the developers of Total War: Warhammer 3 have vowed to make things right by pumping more free content into the strategy game's latest $25 add-on, which the devs now admit "didn't give you enough."

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Jordan Gerblick - Today - EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" - gamesradar.com - Diablo

EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"

A new report sheds some light on just how much EA invested in its single-player FPS Immortals of Aveum, which received mixed reviews and was deemed a financial flop.

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