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How To Solve The Gauntlet Of Shar Puzzle In Baldur's Gate 3

Many questlines lead to a dungeon in called the Gauntlet of Shar, where you will need to solve a few puzzles to get through. This temple of darkness consists of multiple puzzles that will block your party's way until you solve them to move forward. You will find this dungeon near the Grand Mausoleum, in a section of the map toward the Reithwin Graveyard.

To access this dungeon, you will need to press a series of buttons in the right order, which will open a pathway to this dungeon. There will be a small book in the vicinity that will give you clues about each button and the right sequence. Stepping on the button next to the Moonrise Towers first, then the Grief and General will unlock the path deeper into the Gauntlet of Shar.

Baldur’s Gate 3 tests brain as well as brawn, providing a series of challenging puzzles for players to solve. Here’s how to solve the hardest ones.

In the first section of the dungeon, you will find a statue in the center surrounded by a magical barrier. If you approach the statue, it will repel your character as it has an Umbral Gem in its arms. This Umbral Gem is an important item to complete the quest, integral to Shadowheart's story in . To solve the puzzle, you will need to lower the lanterns hanging from the ceiling and progress further.

Characters with a high enough Perception may be able to notice the lanterns in the room as they walk around searching for clues. Try to control party members with proficiency in this skill to notice these details quickly.

Simply going around this space and activating the levers in each corner of the room brings the lanterns down to where your character can interact with them. From here, extinguish the flames in every lantern to plunge the room into darkness. This reveals the two magical circles around the statue, which have gaps that your character can move past to reach the Orb at the very center.

There are three more Umbral Gems hidden behind puzzles that act as Trials in the Gauntlet of Shar,

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