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How To Get The Circle of Bones In Baldur's Gate 3

Finding and getting the Circle of Bones in is a process that can go a lot easier if you already know where you should be looking when searching for this piece of gear. The RPG by Larian Studios allows you to equip your characters and companions with several types of equipment, from weapons to body armor, all of which can grant them extra perks or sheer combat power. Most gears marked as Uncommon or with a higher rarity offer diverse abilities on top of the regular stat bonuses.

The Circle of Bones, specifically, is not one of the best helmets in , but it is a solid and strong piece of headgear for certain types of builds that a lot of other helmets cannot actually help with. When equipped, this circlet allows the user to get Undead Ward, a passive skill that sees that all allied undead in a six-meter radius are Resistant to Bludgeoning, Slashing, and Piercing damage. Additionally, having it equipped grants the character the ability to cast Animate Dead, a level 3 Necromancy spell that transforms a corpse into a servant.

Before putting the item’s necromantic perks to good use, however, you will need to find the Circle of Bones’ location. This headgear can only be found during Act 2 of , during a portion of the main questline. To get it, you will need to proceed through Act 2 into the Gauntlet of Shar. This is where you should undergo several tests to make Shadowheart a Dark Justiciar, though the headgear is not connected to the tests themselves. The item you want to get is related to the big villain in this section of the game.

To get the Circle of Bones, you will need to defeat and loot Balthazar, the necromancer that serves Ketheric Thorm. He can be faced during two instances: the first is when he is initially encountered in the Gauntlet of Shar, after fending off the attacking Dark Justiciars. He will then ask for your help in recovering Thorm’s prized possession – the Nightsong. Balthazar can be faced here or later. If you choose not to engage at that moment, you

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