Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Helldivers 2 patch 'tunes' those civilian extract missions that were murdering everyone as Arrowhead continues to manage login queues

Last week, Helldivers 2's simulated galactic war saw its first narrativized twist when the Automaton menace launched a surprise attack on the Xzar system. The event unlocked new planets and civilian extraction missions which proved so difficult that even experienced players couldn't complete them. This led many to assume the abnormal difficulty spike was either a bug or an intentional tipping of scales in the robots' favor by Arrowhead Games to challenge Super Earth's liberation streak.

Both scenarios are still on the table, but the latest Helldivers 2 patch, version 1.000.10, might bring relief: Arrowhead has «tuned» the difficulty of civilian extraction missions. Presumably that means they've been toned down, but I suppose we can't rule out that Arrowhead's turning up the heat even further. Version 1.000.10 comes only a few days after the release of 1.000.009, which reduced the difficulty of the «defend event.»

Today's patch also includes updates on Arrowhead's ongoing firefight against its own popularity, as matchmaking and login servers have buckled under the weight of hundreds of thousands of active players on PC and PlayStation. An issue that was breaking quickplay matchmaking on PC has been resolved, as well as a fix for black screens on startup and login error 10002038. 

While these issues associated with logging in are fixed, I wouldn't expect a sudden improvement in Helldivers 2's login queues. At 1 PM Pacific today, I still can't play without waiting in line for 15-20 minutes.  In an updated «known issues» list, Arrowhead says logins will still be slow as active players exceed server capacity (recently capped at 450,000) and disconnects remain common. 

If you're wondering why Helldivers 2's developers can't simply «add more servers» to address this issue, one game developer took to Twitter today to explain just how complicated and interdependent online games' infrastructure is.

Another notable bullet from this patch: armor attributes «do not currently

Read more on pcgamer.com