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Fallout 3 Ending Explained (In Detail)

is an especially important game in the franchise's history, being the first entry to make the jump to the first-person perspective and open world that now defines the series' modern games — and, unfortunately, its ending is also one of the series' most controversial. The first game to come out after the classic isometric entries, and, has largely defined how later entries like and would look and play, but for many players, the game's narrative, and especially its ending, is a mixed bag.

Taking place in and around the post-apocalyptic remains of Washington D.C., stars the «Lone Wanderer» as its main protagonist and playable character. A Vault Dweller who's forced to leave their home of Vault 101 in search of their missing father, the Lone Wanderer journeys across the Capital Wasteland and eventually becomes involved in a conflict involving Project Purity, an initiative started by their parents to purify the wasteland's irradiated water. Along the way, they come into conflict with the Enclave, a villainous faction returning from, and ally with the Brotherhood of Steel.

Fallout 3 may be a fondly remembered title, but it was released a couple of console generations ago and now its age is starting to show.

After spending most of the main questline contending with the Enclave and figuring out the exact nature of their father's work on Project Purity, the Lone Wanderer takes part in a final battle between the Enclave and the Brotherhood of Steel at the Jefferson Memorial, which holds the Project's water purifier. Leading up to this point, players would already have come into conflict with Colonel Autumn and President John Henry Eden, the two main leaders of the Enclave, and discovered that Eden is, in fact, a sentient supercomputer posing as a person.

Depending on player dialogue choices, John Henry Eden can either be convinced to self-destruct both himself and the Enclave's main headquarters or simply be left alive. Either way, he doesn't factor heavily into the

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