Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Even a boomer shooter freak like me can't keep up with them all anymore, but this one where you run around on the ceiling and shoot ray guns at Cthulhu guys woke me from a retro FPS stupor

After an incredible demo showing nearly two years ago, gravity defying raygun gothic shooter They Came From Dimension X is back with a road to release, and that road goes through Kickstarter. The devs behind the standout FPS are looking to raise $30k by the end of the month, and a $15 donation will net you a digital copy of the game for Steam or itch.io.

I'm a boomer shooter guy⁠—I want to bunnyhop around at 60mph in colorful, weird levels while carrying nine guns strapped to my number row, but the genre's developed the opposite problem to its long drought from the 2000s through the '10s: there are just too many coming out now to keep track of.

I need a hook to get me into a new FPS, like the immersive sim depth of Fortune's Run and Fallen Aces, or the mechanical curveball of Hellscreen's rear view mirror. They Came From Dimension X's secret sauce is how it plays with gravity: the ground under your feet is always terra firma, with ramps and slopes letting you twist around the walls of a room to solve puzzles or defeat enemies. 

«As long as you can walk onto another surface,» BlueKeyGames' lead developer Tim explains, «gravity will adjust itself accordingly. Enemies may be able to come from anywhere, but so can you.» The mechanic just blew me away in They Came From Dimension X's first demo, and I've been wanting more ever since.

Critically for me, it also looks and sounds gnarly as hell, with an aesthetic that evokes the matte painting alien landscapes and surreal interiors of real classic sci-fi like Forbidden Planet or Star Trek's Original Series. The OST also sounds like nothing else in gaming, just this half-remembered dream of late night sci-fi reruns on cable, with thumping beats punctuated by cheeky use of the theremin of all things.

They Came From Dimension X's Kickstarter will run until May 27, with a funding goal of $30,000. At the base reward tier, a $15 contribution will snag you a digital copy of the game, and that's a pretty solid price for an indie

Read more on pcgamer.com