Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Elden Ring once had a different starting location, and while it makes more sense than the one we got, I'm glad they changed it

Souls series dataminer Sekiro Dubi recently found evidence of an alternate starting location in Elden Ring. After your «supposed to lose» fight with a Grafted Scion in the Chapel of Anticipation, you would have washed ashore on a beach in Limgrave instead of waking up underground.

It's a starting sequence FromSoft has delighted in over the years: hang out in a funky area, get stomped by a boss, return to said boss and funky area after 15+ hours of gameplay. After the Grafted Scion teaches you a lesson in humility (or you beat it like a pro and die anyway), Elden Ring sees you waking up in its tutorial dungeon, the Stranded Graveyard.

It's a bit of a non sequitur, dying on a cliffside island and waking up in an inland cave. I found it reminiscent of Dark Souls 2's infamous Earthen Peak elevator, and chalked it up as another example of that game's influence on Elden Ring.

Sekiro Dubi, however, found this alternate starting location that's less surreal. There's a mismatch of ID between the cutscene of Melina and Torrent first finding your character, and the area it plays out in, which led the dataminer to discover the change. At one point in development, you were actually supposed to wake up on the western shore of Limgrave near the Seaside Ruins and to the southeast of the Stranded Graveyard. A nearby cave entrance would serve as a back way into the tutorial dungeon.

Now, the beachside wakeup makes more logical sense: you fall from the Chapel of Anticipation's cliffs into the ocean and your body washes up on the shore, but it's definitely apparent to me why FromSoft changed it. Players already had enough trouble realizing there even was a tutorial sequence in the Stranded Graveyard, and that was a closed-in, forking path. Starting people off right in the open world would have had even more first timers scratching their heads.

Additionally, ruikfarimus in the video comments points out how effective and iconic a moment it is to emerge from the Stranded Graveyard onto

Read more on pcgamer.com