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Elden Ring Creator Would Like to Make a JRPG, But It Wouldn’t Be a Sequel to Enchanted Arms

Today, Elden Ring gets its first and only expansion, Shadow of the Erdtree. As part of an interview with Rolling Stone, game director and FromSoftware president Hidetaka Miyazaki took the opportunity to discuss some other games he'd like to make in the future.

Surprisingly, the Elden Ring creator would like to make a traditional JRPG. Long-time FromSoftware will certainly remember Enchanted Arms, the turn-based JRPG made by the studio and published by Ubisoft in 2006 for PlayStation 3 and Xbox 360. However, it doesn't sound like Miyazaki would be interested in a sequel, mainly because he doesn't believe in following up on franchises that were created by others. An exception is Armored Core, as explained below.

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I think a lot of these games are so intertwined with the directors who almost invented that style of game. I don’t think there’s a scenario where I myself would make a King’s Field. The same can be said about Otogi and Enchanted Arms. I worked on Armored Core 4 and Armored Core: For Answer. It enabled me to put my own interpretation on Armored Core VI: Fires of Rubicon and develop that.

It would actually be very interesting to see what Miyazaki and his team can come up with in that genre. Perhaps a mix of turn-based and real-time dodge/parry as proposed by Clair Obscur: Expedition 33? Meanwhile, fans of his work can dive into Shadow of the Erdtree, which got another perfect score here on Wccftech.

It did not take long to get back into the engaging adventuring loop of the Elden Ring experience, searching for map fragments to get a better look at the map, placing markers where points of interest are seemingly located, and getting amazed by beautiful vistas, immense castles, and sprawling haunting forests, unaware of the dangers that lurked inside of them. With open-world fatigue setting in earlier this year due to the many open-world games released in 2024—like Final

Read more on wccftech.com