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Assassin’s Creed Hexe Rumored to Feature Magic Powers, Possession, and a Fear System

For some time now, we’ve known Ubisoft has two big Assassin’s Creed projects in the works – the more traditional Japanese ninja and samurai epic Codename Red, and the more experimental Codename Hexe. In development at Ubisoft Montreal, we know Assassin’s Creed Hexe will be a “different type of game” with a dark witchcraft-focused storyline and perhaps a more linear structure, but beyond that, we haven’t heard much about what’s cooking.

Well, reliable Ubisoft insider Tom Henderson has emerged with some new details about Assassin’s Creed Hexe, and it seems it will indeed be quite a departure for the series. Apparently, the game will feature a single female protagonist, named Elsa, who has a host of witchy powers. Per Henderson, he’s been witness to gameplay footage of Elsa possessing a cat, which she then uses to distract enemies. This is said to be just one of several magic powers you’ll have access to.

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Apparently, the game will also have a fear system, somewhat similar to the one seen in Assassin’s Creed Syndicate’s Jack the Ripper DLC. For those who missed the Jack the Ripper DLC, it gave the players various tools they could use to scare enemies as an alterative to stealth or more deadly approaches. A system like that would certainly make sense in a game where you play as a witch. Beyond that, Henderson reiterates things we’ve heard earlier about the scope of the game, comparing it to earlier “wide linear” style entries in the series.

Of course, take this with grain of salt for now, but Henderson has a pretty much perfect record when it comes to Ubisoft (seriously, I think his uncle must be Yves Guillemot or something). If this is all true, Assassin’s Creed Hexe almost sounds like something that would have been spun off into its own series in the past, but I guess Ubisoft needs hits, so may as well put that AC label on the game.

Ubisoft hasn't provided a release

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