Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

An ex-D&D designer has made a stat block for Elden Ring's hardest fight, in case you wanted to punish your players with Malenia's scarlet rot

I am Malenia, Blade of Miquella. Six words any Elden Ring player has burned into their frontal cortex by this point—like a Sekiro boss that accidentally stumbled into Elden Ring, this fight was so obscenely difficult that it spawned an entire genre of pot-wearing heroes. Well, now you can fight her in D&D.

This stat block was created by Dan Dillon (thanks, Dicebreaker) a former designer for D&D who was caught in the historic wave of Hasbro layoffs late last year. Before that, he was cooking up monsters, encounters, and adventures with the company for four years—so this isn't some flimsy homebrew that cracks under inspection. The man's resume speaks for itself.

«A little something I've been tinkering for fun,» he writes on Twitter, as if he's forgotten of the horrors of the Waterfowl Dance, before introducing a «Stat block for a two-phase #dnd fight using the Mythic monster framework.»

The Mythic Monster framework was introduced in 2020's Mythic Odysseys of Theros. To simplify it, a mythic monster is a monster that has a second phase when it drops to zero hit points. Once that happens, it gains a whole new host of abilities—as anyone who remembers Malenia's second form is likely realising, it's a perfect fit.

The stat block itself is absolutely brutal. Malenia is, appropriately, a CR 21 monster (meaning she's a challenge for a party of four max-level players). She has five legendary resistances, whereas a lot of D&D monsters only come with three—and they reset once she enters her second phase. 

She has an area-of-effect rot aura that permanently curses enemies with the Poisoned condition, dealing damage at the start of their turns. And—yes, she has the Waterfowl Dance, a recharging ability she can use alongside two other entire horrifying attacks on her turns. 

This version even has that damned grab attack, triggered if you miss her—and while she doesn't impale you in much the same way, she does knock you prone, which will give her advantage on her next three attacks

Read more on pcgamer.com