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AMD Unveils Radeon Anti-Lag 2 As An “Game-Integrated” Technology: First Launching In Counter Strike 2 & Available As Preview

AMD has relaunched its latency reduction technology in the form of Radeon Anti-Lag 2 which is now available as a technical preview.

AMD Fixes Anti-Lag With Newly Launched Radeon Anti-Lag 2 Technology, Now Available In Counter Strike 2 & No More Worrying About game Bans

Last year, AMD introduced Anti-Lag+, a latency reduction technology that was meant to tackle NVIDIA's Reflex but it backfired hard when players enabling it started getting banned. The issue stemmed from the fact that the technology was implemented on the driver side which modified game files, leading to anti-cheat software getting triggered in the process. Meanwhile, NVIDIA's Reflex software was embedded within the game by working alongside developers which didn't cause any such issues. This means that AMD had to roll back support for Anti-Lag+ within its driver and asked gamers to wait for an update.

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Earlier this year, AMD announced that it will be bringing back Anti-Lag+ and now it has finally made its debut in the form of Radeon Anti-Lag 2. The new version is a complete overhaul and instead of following the older driver-level integration technique, it comes integrated within the game files which means that support is going to be specific to the game and the feature won't be supported by all games. While the game support may seem like a downside, the game-side integration means that gamers can now enjoy using Radeon Anti-Lag 2 without worrying about any potential bans in online games.

Today, AMD is not just announcing Radeon Anti-Lag 2 but also making it available to Radeon owners as a technical preview which is supported within Counter-Strike 2. Counter-Strike 2 was the first game where the issues with the previous Anti-Lag+ tech were reported so it's great to see that AMD is starting from that with a fresh start.

Furthermore, AMD's Radeon Anti-Lag 2

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