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World Of Warcraft Remix: Mists Of Pandaria Interview - Great For New Players, Solo Players, And Filled With Nostalgia For Longtime Players

's latest foray into keeping players busy during the 20th anniversary of the MMORPG includes a special Remix event taking place within the popular expansion. is a timerunning journey that is live now for players to experience, but will only last until August 19, 2024. To spread the word about the exciting limited-time event, two of the developers behind the experience, Senior Test Analyst, Ciji Bambrick, and Senior Game Designer, Brian Dowling, recently sat down with Screen Rant to discuss what rewards and changes are happening to the world of Pandaria.

As the community looks forward to the new expansion, that is expected to be released this fall, this presents a perfect time for devs to play around with limited-time, sillier events such as and now the. Anyone with a current subscription to can experience this event featuring a redesigned version of the expansion, or anyone can play to level 20 without paying anything. With new cosmetic rewards and an accelerated gameplay mechanic, the event will be a fun and nostalgic journey for longtime players, with many new features that make it accessible to solo play.

WoW developers discuss with Screen Rant questions about The War Within, with the overarching narrative of the trilogy, dynamic flying, and spiders.

Although the event is now live, this interview with devs, Ciji Bambrick and Brian Dowling took place just prior to the launch of the, discussing what players can look forward to during the experience.

Screen Rant: With the, obviously a lot of long-time players will be excited to jump in and try to get things they couldn’t get originally, get new stuff, etc, but how will this work for new players coming into the game? Would you recommend new players start with creating a new, level one character in regular, modern, or try jumping into the?

Brian Dowling, Senior Game Designer: “When we were initially thinking about the gameplay systems, we were thinking about existing and returning players as our first audience,

Read more on screenrant.com