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Until Dawn system requirements are here, and support for ultrawide and Dualsense haptics are in

PlayStation exclusive Until Dawn is making the jump to PC next month, a little short of a decade after its PS4 debut. It's a branching horror story about a group of young people stuck in an awful situation in a remote locale, an evergreen setting for horror of the slasher variety. Sony released some details about its PC version today, which will release at the same time as a revamped PS5 version, and the good news is that PC support hasn't been an afterthought.

Nvidia DLSS 3 and AMD FSR 3 upscaling support will help the port sing, and ultrawide support means a greater amount of gratuitous gore on-screen at once. It'll please ultrawide zealots to know that not only 21:9, but 32:9 aspect ratios are supported, but there's also the option to run it in «free» aspect ratio mode. In other words, aspect ratio radicals needn't worry about any annoying black bars. 

Other PC benefits include ray-traced shadows, reflections and ambient occlusion, and if you happen to have a DualSense at hand you'll be able to enjoy all the fancy haptics; adaptive triggers will simulate the discharge of firearms, and uncanny pulses will simulate (often waning) heartbeats. The framerate will be uncapped too.

Here are the system requirements:

Minimum

Average performance: 720p @ 30fps
Processor: Intel Core i7 4790K / AMD Ryzen 5 1500X (or similar processor)
Graphics: Nvidia GTX 1660 / Radeon RX 470 (or equivalent with 6GB VRAM)
Memory: 8GB RAM
Storage: 70GB on SSD

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Average performance: 1080P @ 60 FPS
Processor: Intel Core i5 8600 / AMD Ryzen 7 2700X
Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600XT
Memory: 16GB RAM
Storage: 70GB on SSD

High

Average performance: 1440p @ 60FPS / 4K @ 30FPS
Processor: Intel Core i5 8600 / AMD Ryzen 7 2700X
Graphics: NVIDIA GeForce RTX 3080 / AMD Radeon RX 6800XT
Memory: 16GB RAM
Storage: 70GB on NVMe

Ultra

Average performance: 4K @ 60FPS
Processor:

Read more on pcgamer.com