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Veterans News

Next Game - FromSoftware Job Listing May Have Confirmed The Studio's Next Game - screenrant.com

FromSoftware Job Listing May Have Confirmed The Studio's Next Game

Following on from the successful release of ,a recent job listing posted by beloved developer FromSoftware may hint at the studio's next major project. Having waited two years for the DLC to finally arrive, fans are already speculating on what could be next for the acclaimed team known for creating the «Soulslike» genre. While nothing has yet to be officially announced, it seems that FromSoftware could be returning to a previous franchise for its next big release, and mech enthusiasts will undoubtedly be pleased.

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Alessio Palumbo - Chris Redfield - Koshi Nakanishi - Resident Evil 9 Is Official – Director: It Was Difficult to Figure Out What to Do After 7, But I Found It and It Is Substantial - wccftech.com - city Tokyo

Resident Evil 9 Is Official – Director: It Was Difficult to Figure Out What to Do After 7, But I Found It and It Is Substantial

During the CAPCOM NEXT Showcase, after the reveal of Dead Rising Deluxe Remaster's pricing and key features, the studio also dropped a little bomb about Resident Evil 9. Yes, the next mainline installment in the revered survival horror franchise is officially in development.

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Hirun Cryer - Sekiro veteran beats infamous Isshin after 45 tries without running, jumping, or countering, and they're asking the FromSoftware community for other boss challenges - gamesradar.com

Sekiro veteran beats infamous Isshin after 45 tries without running, jumping, or countering, and they're asking the FromSoftware community for other boss challenges

A frankly wild Sekiro: Shadows Die Twice player has beaten the game's final boss without walking, running, jumping, or a core counter ability.

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Animal Crossing Fan Encounters Incredibly Rare Event Most Other Players Will Never See - screenrant.com - county Cross

Animal Crossing Fan Encounters Incredibly Rare Event Most Other Players Will Never See

There's a lot to experience in the series, but when it comes to unique events, anyone who plays regularly enough is likely to end up encountering most of them. From seasonal holidays to the various NPCs who drift through the village on occasion, events tend to occur with generally reasonable frequency. Some unique happenings can be much, much rarer, however, and it's possible to spend years with the series and never see certain sights.

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Alessio Palumbo - Godot Engine Creator Will Go with Full Path Tracing Instead of a Lumen-Like Hybrid; Nanite-Like System Not Planned - wccftech.com - Argentina

Godot Engine Creator Will Go with Full Path Tracing Instead of a Lumen-Like Hybrid; Nanite-Like System Not Planned

The free cross-platform open-source Godot game-making engine has been around for over ten years now. Created by Argentinian developers Juan Linietsky and Ariel Manzur, it has been used so far by indie developers in games like Deponia, The Case of the Golden Idol, Cassette Beasts, Brotato, and the upcoming Slay the Spire 2. Perhaps the highest-profile game made with Godot was Sonic Colors: Ultimate, developed by Blind Squirrel Games.

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Rich Stanton - Ken Levine - Bioshock 4 studio is now 'recruiting like mad' but the game's nature remains a mystery - pcgamer.com - city Seattle - San Francisco

Bioshock 4 studio is now 'recruiting like mad' but the game's nature remains a mystery

The yet-to-be-named BioShock 4 is currently under development at Cloud Chamber, a studio with multiple locations established by publisher 2K specifically to work on the series. It would be too far of a stretch to call it the successor to Irrational, the Seattle studio led by Ken Levine that developed Bioshock and Bioshock Infinite, but Cloud Chamber does boast plenty of series veterans that have been involved from the start, including the game's design director Jonathan Pelling and a creative director with the best name in the industry: Hoagy de la Plante. 

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D&D Vs. Pathfinder: Which Campaign Settings Are Best (& Why) - screenrant.com

D&D Vs. Pathfinder: Which Campaign Settings Are Best (& Why)

Both and roleplaying games are living in a golden age of unprecedented popularity. However, many newcomers are conflicted about which system or settings to adopt in their games. This is understandable, as learning both a TTRPG play system and a campaign setting reflects dozens of hours of study, reading, and play. In fact, most campaign settings are so expansive that many players without consistent gaming groups will spend years in the hobby without setting foot in various settings. Often, this can lead to indecision and hesitation.

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Starfield's Trackers Alliance Is The Key To Fixing The Game's Biggest Problem - screenrant.com - city Akila

Starfield's Trackers Alliance Is The Key To Fixing The Game's Biggest Problem

Alongside adding the Creation Kit and letting players upload their officially supported mods for both PC and Xbox, 's 1.12.30 update also added the option to join the Trackers Alliance. The Trackers Alliance is a bounty hunter group situated in Akila City that posts on various mission boards across the Settled Systems, making their bounties available to outsiders looking to make a quick buck or build a reputation through bounty hunting.

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