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Uncharted News

Neil Druckmann - Alessio Palumbo - Naughty Dog Won’t Just Keep Farming The Last of Us Games, Says Druckmann - wccftech.com - Los Angeles - city Santa Monica

Naughty Dog Won’t Just Keep Farming The Last of Us Games, Says Druckmann

In a statement relayed to the Los Angeles Times, Naughty Dog co-president Neil Druckmann confirmed the studio will create games other than The Last of Us sequels.

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Nathan Drake - Team Asobi - Nicolas Doucet - Carli Velocci - Astro Bot - Astro Bot will reference one of PlayStation’s oldest memes - digitaltrends.com - Japan

Astro Bot will reference one of PlayStation’s oldest memes

The Astro Bot series is known for showcasing PlayStation history, with some incredible deep cuts and cameos. For the upcoming Astro Bot, which was officially announced during Sony’s latest State of Play this week, that apparently comes in the form of a nearly 20-year-old meme.

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Tomas Franzese - Neil Druckmann - Sony retracts controversial Neil Druckmann interview due to inaccurate quotes - digitaltrends.com

Sony retracts controversial Neil Druckmann interview due to inaccurate quotes

Sony has removed an interview with Naughty Dog’s co-president Neil Druckmann after the Uncharted and The Last of Us creator noted that some of his quotes were inaccurate and misrepresented in the article.

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Neil Druckmann - Stephen Totilo - Sony pulls fabricated 'interview' with Naughty Dog head Neil Druckmann - engadget.com

Sony pulls fabricated 'interview' with Naughty Dog head Neil Druckmann

Last week, Sony published a seemingly innocuous bit of fluff, touting its long-term «creative entertainment vision» in broad terms, along with some interviews of key employees. Neil Druckmann, studio head of Sony's Naughty Dog, was one of those — and his interview made waves in the game world. According to the interview, Druckmann said AI could «create nuanced dialogues and characters» and also said that the new game Naughty Dog was developing (but hasn't officially announced) «could redefine mainstream perceptions of gaming.» Some mighty strong and potentially controversial statements from the head of a studio beloved for its The Last of Us and Uncharted franchises.

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Andy Chalk - Neil Druckmann - Naughty Dog's Neil Druckmann is a big fan of generative AI: 'With AI, your creativity sets the limits' - pcgamer.com

Naughty Dog's Neil Druckmann is a big fan of generative AI: 'With AI, your creativity sets the limits'

I'll be blunt: I'm not entirely clear on what artificial intelligence as we understand it today really even is. I suspect it's rather like the metaverse—that is, too loosely defined to really be meaningful as a term—although for a more nuanced take on that perspective you should probably take a look at hardware writer Nick Evanson's evaluation of where things currently stand with the race for «artificial general intelligence.» 

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Neil Druckmann - Jordan Gerblick - Neil Druckmann says AI will enable Naughty Dog to make "more adventurous projects and push the boundaries of storytelling" despite "ethical issues we need to address" - gamesradar.com

Neil Druckmann says AI will enable Naughty Dog to make "more adventurous projects and push the boundaries of storytelling" despite "ethical issues we need to address"

Naughty Dog president Neil Druckmann has big plans for AI.

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Rich Stanton - Always-online free-to-play ARPG relaunches with an offline mode, zero microtransactions, and an upfront price: 'We're in uncharted territory, and it's a big risk' - pcgamer.com

Always-online free-to-play ARPG relaunches with an offline mode, zero microtransactions, and an upfront price: 'We're in uncharted territory, and it's a big risk'

Developer Airship Syndicate has announced the resurrection of its action RPG Wayfinder, but with a difference: it's junking all the stuff players hated the first time around. In its previous form Wayfinder was always-online, featured microtransactions, and was free-to-play. Now it'll have an offline mode, no microtransactions whatsoever, and an upfront price tag of $25 in early access (first spotted by Kotaku).

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Aernout van de Velde - Ghost of Tsushima PC Has PlayStation’s Third-Highest Peak Player Count, Beating Horizon, TLOU, and More - wccftech.com

Ghost of Tsushima PC Has PlayStation’s Third-Highest Peak Player Count, Beating Horizon, TLOU, and More

Following the game's PC release yesterday, PlayStation's Ghost of Tsushima is off to a good start on PC.

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