Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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President News

Ted Litchfield - Wes Fenlon - Hidetaka Miyazaki - Mega streamer Kai Cenat is streaming Bloodborne to call attention to fan demand for a PC port: 'PlayStation, FromSoft, this is one of the most highly requested games for a remaster and a PC version' - pcgamer.com

Mega streamer Kai Cenat is streaming Bloodborne to call attention to fan demand for a PC port: 'PlayStation, FromSoft, this is one of the most highly requested games for a remaster and a PC version'

After getting super into Elden Ring and even pulling a marathon monster stream of Shadow of the Erdtree that included a professional therapist talking him through his difficulties with the final boss, streaming star Kai Cenat is checking out the rest of FromSoftware's back catalogue on stream. But Cenat isn't just playing the beloved 2015 PS4 exclusive, Bloodborne for his own benefit⁠—he's hoping his streams might help bring attention to the demand for a remaster and/or PC port.

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Phil Spencer - Kaan Serin - Matt Booty - Arkane Austin - Months after Xbot shut down lean teams, Microsoft reportedly forms a "smaller" studio to create AA games based on Blizzard IP - gamesradar.com

Months after Xbot shut down lean teams, Microsoft reportedly forms a "smaller" studio to create AA games based on Blizzard IP

Microsoft and Activision are reportedly forming a new team under the Blizzard umbrella to work on smaller games based on its popular series.

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Ramish Zafar - Elon Musk - Elon Musk’s “Power” Is Behind Disruptions In Venezuela President Maduro Appears To Allege - wccftech.com - Russia - Usa - China

Elon Musk’s “Power” Is Behind Disruptions In Venezuela President Maduro Appears To Allege

This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.

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Crystal Dynamics - Lincoln Carpenter - Amy Hennig - Cool statues at Comic-Con might've leaked upcoming Legacy of Kain: Soul Reaver remasters - pcgamer.com - county San Diego

Cool statues at Comic-Con might've leaked upcoming Legacy of Kain: Soul Reaver remasters

Remasters might be on the way for the Legacy of Kain: Soul Reaver games, the action-adventure series of vampire revenge known to many as «those games with the cool wraith guy on the cover that people online always told you were incredible.» The potential leak emerged at San Diego Comic-Con last week in a way that, frankly, I wish more leaks appeared: by way of sick collectibles.

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Hidetaka Miyazaki - One Shadow Of The Erdtree Boss Is The Source Of Elden Ring’s Creepiest Enemies - screenrant.com

One Shadow Of The Erdtree Boss Is The Source Of Elden Ring’s Creepiest Enemies

Part of what makes Soulsborne games special is their creative yet creepy enemy designs, and is no exception. These strange, grotesque and unique monsters are a staple, and seem to come from the mind of the legendary video game director and FromSoftware's president, Hidetaka Miyazaki, but these monsters aren't just weird for the sake of it. There is always a lore reason for these designs, even if it takes some time (and one of gaming's biggest ever expansions) to actually explain it.

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Alessio Palumbo - Wizards of the Coast Goes All-In on Videogames, Wants to Ship 1-2 Games per Year Starting Late 2025/Early 2026 - wccftech.com

Wizards of the Coast Goes All-In on Videogames, Wants to Ship 1-2 Games per Year Starting Late 2025/Early 2026

Wizards of the Coast is once again pushing itself toward videogames. President and CEO Chris Cocks openly said as much during the Q&A portion of Hasbro's Q2 2024 earnings call (transcript available on Fool.com), revealing that the studio has hired veteran executive John Hight with the goal to ship one or two games per year starting in late 2025 or early 2026 at the latest, thanks to a yearly investment of around $125 million.

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Jonathan Bolding - After 3,878 days in early access, zombie survival game 7 Days to Die finally releases - pcgamer.com - Usa

After 3,878 days in early access, zombie survival game 7 Days to Die finally releases

Veteran zombie survival game 7 Days to Die has released out of Early Access after more than 11.5 years of availability on Steam. It's from, you know, back when Miley Cyrus' Wrecking Ball was a charting hit and Barack Obama was the US president. The now «finished» game adds new high definition character models, a new system of player armor and clothing, new animal models, a new challenge system to replace tutorials and quests, new models for vehicles, a spate of improvements for randomly generated worlds, over 75 new points of interest to explore, new zombie model variants, tweaks to character progression, a lighting update, and many, many optimizations to game code.

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Hirun Cryer - After 20 years, JRPG vets behind this 710-hour story say ending the saga would’ve been impossible in their 20s because they "didn't have the necessary life experience" - gamesradar.com

After 20 years, JRPG vets behind this 710-hour story say ending the saga would’ve been impossible in their 20s because they "didn't have the necessary life experience"

The company president behind Trails' developer says writing the current arc in the 710-hour series would've been impossible while the developers were in their 20s, because they "didn't have the necessary life experience."

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