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Performer News

Jacob Ridley - Intel has made 'a tremendous amount of fixes for compatibility' in its Battlemage GPU architecture to ensure games run as they should - pcgamer.com

Intel has made 'a tremendous amount of fixes for compatibility' in its Battlemage GPU architecture to ensure games run as they should

Intel's next graphics architecture, Xe2, will be more widely compatible with games and less clunky, says Intel Fellow Tom Petersen. The improvements announced so far for Xe2 include many specifically designed to correct issues widely reported with current Arc discrete graphics cards. But they're also designed to and put it in line with the more popular architecture of the day. 

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Jacob Ridley - Intel talks shop about next-gen Lunar Lake processors: 'We will win in performance, we will win in graphics, we will win in AI' - pcgamer.com

Intel talks shop about next-gen Lunar Lake processors: 'We will win in performance, we will win in graphics, we will win in AI'

Intel has unveiled more details about its upcoming mobile CPU generation, codename Lunar Lake. To launch under the same Core Ultra umbrella as previous Meteor Lake chips, Intel has promised a few big tweaks to improve graphics, efficiency and, of course, AI.

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Jacob Ridley - It's on: our first look at Intel Battlemage comes from Lunar Lake's new graphics silicon with its redesigned Xe2 architecture - pcgamer.com

It's on: our first look at Intel Battlemage comes from Lunar Lake's new graphics silicon with its redesigned Xe2 architecture

Battlemage is coming. At least that's what Intel says at an event dedicated to its new mobile processors, Lunar Lake. These new mobile chips give us a good idea of what to expect with Intel's second graphics card generation—Lunar Lake and the upcoming Battlemage graphics cards share the same GPU architecture.

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Jacob Ridley - One thread per core: 'we can deliver better than Hyper-Threading performance without Hyper-Threading' claims Intel for Lunar Lake - pcgamer.com

One thread per core: 'we can deliver better than Hyper-Threading performance without Hyper-Threading' claims Intel for Lunar Lake

Intel is ditching Hyper-Threading with its latest Lunar Lake processors. The simultaneous multithreading technology that has steadily delivered two threads per core for decades is being removed from its Lunar Lake processors in favour of more power efficient P-cores and relying more on E-cores for multithreaded performance, as previous rumours had suggested.

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One Hidden Starfield Update Helps Make The Game Much More Immersive - screenrant.com

One Hidden Starfield Update Helps Make The Game Much More Immersive

's huge May 2024 update brought many changes to the game, including one that makes the whole experience more immersive. Among 's biggest update changes are improved surface maps, new storage solutions, ship interior customization, the Extreme difficulty, and across-the-board bug fixes and performance improvements. It doesn't solve every last one of the game's issues, but these major changes go a long way. is deeper, more personal, and more playable than ever before, and that's all thanks to the latest update.

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Aernout van de Velde - Next Xbox Will Use AI Accelerator to Handle AI Tasks, Jez Corden Claims to Have Heard - wccftech.com

Next Xbox Will Use AI Accelerator to Handle AI Tasks, Jez Corden Claims to Have Heard

Microsoft's next Xbox console is said to feature an AI accelerator to handle AI tasks.

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Omar Sohail - Snapdragon 8 Gen 4 Performance Cores Now Rumored To Run At 4.20GHz; Laboratory Prototype Said To Reach 10,000 Points In Multi-Core Performance - wccftech.com - county San Diego

Snapdragon 8 Gen 4 Performance Cores Now Rumored To Run At 4.20GHz; Laboratory Prototype Said To Reach 10,000 Points In Multi-Core Performance

Qualcomm was previously rumored to be making adjustments to its upcoming Snapdragon 8 Gen 4, raising its clock speed to as high as 4.26GHz. It is possible that Apple’s M4 may have forced the San Diego firm to re-evaluate its position on its flagship chipset’s current performance limitations. One tipster now claims that the performance cores operate at 4.20GHz, allowing the Snapdragon 8 Gen 4 prototype to obtain a multi-core score of 10,000 points, with other details also mentioned.

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Nick Evanson - Lisa Su - Are 16 cores in the new Ryzen 9950X sufficient for gaming? 'There's no physical reason we couldn't do more than 16 cores,' says AMD - pcgamer.com

Are 16 cores in the new Ryzen 9950X sufficient for gaming? 'There's no physical reason we couldn't do more than 16 cores,' says AMD

In a Q&A session, after the Zen 5 and Ryzen 9000 series announcements, AMD was grilled on all things AI, data center, and mobile. One question raised pointed out that top-end desktop Ryzen processors have sported a maximum of 16 cores for nearly five years and asked AMD if that was sufficient for the gaming enthusiast PC market. CEO Dr Lisa Su responded that they could add more cores but game developers just aren't routinely using that many cores in their software.

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