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One Hidden Starfield Update Helps Make The Game Much More Immersive

's huge May 2024 update brought many changes to the game, including one that makes the whole experience more immersive. Among 's biggest update changes are improved surface maps, new storage solutions, ship interior customization, the Extreme difficulty, and across-the-board bug fixes and performance improvements. It doesn't solve every last one of the game's issues, but these major changes go a long way. is deeper, more personal, and more playable than ever before, and that's all thanks to the latest update.

But it's not all big changes that alter the very nature of the game. Sometimes, the littlest tweak can have the biggest impact. One of 's patch notes may have gone unnoticed by most players, but taking full advantage of the new feature it unlocks can make an enormous difference. Whether a player decides to keep it on forever, or turn it off immediately is up to them — but for most, it's well worth seeking out and experimenting with the more immersive feeling it creates.

The Starfield 1.11.36 update has a bug that has made stealth attacks incredibly overpowered or utterly useless depending on specific circumstances.

's dialogue camera setting allows players to turn off that wonky little zoom the camera does every time they talk to an NPC, for an overall more immersive effect in dialogue. Instead of centering directly on the speaker with a blurred background, the camera instead focuses on a wider perspective of their environment, mirroring either the player character's first- or third-person perspective. It's even possible to move the camera around slightly while still talking to the NPC.

Players can switch perspectives in by pressing the middle mouse button (M3) or the View button (the one with two squares) on an Xbox controller.

The jarring abruptness of the default dialogue zoom breaks immersion: it's the only time, outside actual cutscenes, that takes control out of the player's hands and forces them to look in a particular direction. This makes dialogue

Read more on screenrant.com