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Interviews News

Roger Clark - Kaan Serin - Red Dead Redemption 2 actor reveals his biggest regret – a name Arthur definitely got wrong: "Rockstar made me say it wrong. I told them it was wrong. They didn't care" - gamesradar.com - Ireland - county Arthur - county Morgan

Red Dead Redemption 2 actor reveals his biggest regret – a name Arthur definitely got wrong: "Rockstar made me say it wrong. I told them it was wrong. They didn't care"

Roger Clark has revealed his biggest regret while voicing the outlaw with a heart Arthur Morgan in Red Dead Redemption 2.

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Ted Litchfield - 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike - pcgamer.com

'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike

In an interview with Variety, prolific videogame voice actor, Jennifer Hale, whose credits include Mass Effect, Planescape: Torment, and the original Baldur's Gate, defended SAG-AFTRA drilling down on AI protections for performers in its continued negotiations with major game publishers. Videogame voice actors have been on strike against publishers including EA, Activision, and Disney since July 26.

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Starfield Shattered Space New Ship Customization Update Has Got Me Excited - screenrant.com

Starfield Shattered Space New Ship Customization Update Has Got Me Excited

Gamescom 2024 revealed a lot about the upcoming DLC and expansion, , but even more details have been uncovered throughout the various interviews that Bethesda staff gave at the event. I've been playing since its launch, and hands-down, one of the best aspects of the game for me was designing my own ship. Although it's possible to avoid space travel throughout the majority of a playthrough, blasting enemy spacers out of space with my overpowered design made me appreciate this under-utilized aspect of the game.

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Emil Pagliarulo - I'm Hoping One Aspect Of Starfield: Shattered Space Doesn't Let Me Down - screenrant.com

I'm Hoping One Aspect Of Starfield: Shattered Space Doesn't Let Me Down

I've recalibrated my expectations for. As more content has come out over the past months and new information was teased via Gamescom 2024, I no longer hope and wish for wide-ranging changes like the ability to design my own mech, but I do hope they get one thing right. The story in must be solid. Bethesda has already explained in an interview with that most of the environments in will be intentionally designed, so the prospect of hand-crafted environments paired with a superb story is something I look forward to.

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Jesse Vitelli - Sid Meier - Ed Beach - Civilization 7 lead says the new Ages system will be "the hardest thing" for fans to learn: "It changes the fundamental structure of the game" - gamesradar.com - Egypt

Civilization 7 lead says the new Ages system will be "the hardest thing" for fans to learn: "It changes the fundamental structure of the game"

Sid Meier’s Civilization 7 is going to shake up the tried and true formula fans have come to know and love. It’s easy to get into a groove when playing a match, following your intended path, building up an army ready to siege, and issuing decrees to your (hopefully) loyal citizens. However, the team at Firaxis has a new plan for Civilization 7 that will fundamentally change the pacing of a match. 

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Alessio Palumbo - STALKER 2 Currently Runs at 25 FPS on Series S, But Xbox Is Helping with Optimization; Devs Praise Their Support - wccftech.com - county Spencer

STALKER 2 Currently Runs at 25 FPS on Series S, But Xbox Is Helping with Optimization; Devs Praise Their Support

The developers at GSC Game World are in the final stretch of development for STALKER 2 after going through lots of hardships. At Gamescom 2024, I interviewed PR Specialist Zakhar Bocharov and Lead Producer Slava Lukyanenka to discuss what's left before launch, and the optimization of the Xbox Series S version (with the help of the Xbox team) stood out.

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Tetsuya Nomura - Kaan Serin - JRPG icon Hironobu Sakaguchi reckons Final Fantasy 6 is the "most complete" game in the series, "especially because it was the last Final Fantasy to use pixel art" - gamesradar.com

JRPG icon Hironobu Sakaguchi reckons Final Fantasy 6 is the "most complete" game in the series, "especially because it was the last Final Fantasy to use pixel art"

Final Fantasy's co-creator has picked a favorite from the series' sprawling lineup of epic fantasy adventures, and he made the objectively correct decision, according to Gamesradar's (my) professional evaluation. 

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Dino Crisis - Elie Gould - Shinji Mikami doesn't think the world needs another Dino Crisis, 'that's been kind of nailed down by Monster Hunter in recent years' - pcgamer.com

Shinji Mikami doesn't think the world needs another Dino Crisis, 'that's been kind of nailed down by Monster Hunter in recent years'

The creator of Resident Evil and Dino Crisis, Shinji Mikami, recently revealed that he doesn't quite understand all the excitement that fans still have for a new Dino Crisis, pointing out that there are some pretty great alternatives currently available for players to enjoy. 

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