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Consequences News

Andy Chalk - Tyler Wilde - Open-world wuxia game Where Winds Meet is holding its first beta test in North America later this month - pcgamer.com - Canada - Usa - China

Open-world wuxia game Where Winds Meet is holding its first beta test in North America later this month

We got our first look at Where Winds Meet when it was revealed at Gamescom in 2022, shortly after which executive editor Tyler Wilde said he was particularly looking forward to getting a real job in its «wuxia-style Assassin's Creed» open world. (Hey, to each their own.) Later this month he'll have his first shot at finding out how that goes in the first closed beta test taking place outside of Asia.

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Glenn Bunn - Cyberpunk 2077 Players Finally Settle The Biggest Choice In Phantom Liberty - screenrant.com - city Dogtown

Cyberpunk 2077 Players Finally Settle The Biggest Choice In Phantom Liberty

, as with many RPGs, is all about the choices players make and their consequences. This continued through its expansion,, where players had to make a major decision about whether to side with the Federal Intelligence Agency (F.I.A.)'s sleeper agent, Solomon Reed, or his former netrunner protégé, Song So Mi (aka. Songbird) who seeks to be freed from the NUSA's clutches after being used to tap into the Blackwall for President Myers' personal needs.

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Matthew Wilcox - Pokémon's "Secret" Moves Have Special Effects You’ve Probably Never Seen - screenrant.com

Pokémon's "Secret" Moves Have Special Effects You’ve Probably Never Seen

Some moves in actually come with additional effects that are not widely noted in the games, knowledge of which can have an impressive impact on a person’s battling skills and strategy. Battling in games can be remarkably complex at times, with an incredible variety of factors to consider. Despite this, however, it is not always easy to discern all the relevant details, to the point that some features can actually be obscured by the design of the games.

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Harvey Randall - Naoki Yoshida - Final Fantasy 14: Dawntrail is having server queue issues months before it's even out, as Square Enix's online store crashes under the weight of pre-orders - pcgamer.com

Final Fantasy 14: Dawntrail is having server queue issues months before it's even out, as Square Enix's online store crashes under the weight of pre-orders

Final Fantasy 14's expansions, uh, tend to break a little when they first launch. It's not an ideal situation, but it's fairly par for the course when it comes to launches of this scale: The solution is almost never 'just buy more servers', rather, it's often a cat's cradle nightmare of tangled systems. 

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Catherine Lewis - Dragon's Dogma 2 players denounce stealth missions as "the worst quests in the game" - as they barely seem to require any stealth at all - gamesradar.com

Dragon's Dogma 2 players denounce stealth missions as "the worst quests in the game" - as they barely seem to require any stealth at all

Dragon's Dogma 2 has been out and in players' hands for almost a week now, and it's fair to say that although it launched to incredibly positive critic reviews, certain elements haven't been received fantastically by the fanbase. The action-RPG was immediately hit with backlash for its microtransactions, and plenty of people have been left frustrated by the deadly Dragonsplague mechanic, too. 

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Catherine Lewis - Dragon's Dogma 2 "anti-Briners" dismiss the RPG's Dragonsplague as a hoax, insist Pawns with red eyes are actually "fine" - gamesradar.com

Dragon's Dogma 2 "anti-Briners" dismiss the RPG's Dragonsplague as a hoax, insist Pawns with red eyes are actually "fine"

If you've been keeping up with the latest Dragon's Dogma 2 discourse, chances are, you've already heard of Dragonsplague. The contagious in-game illness, which can spread from Pawn to Pawn between players' games, has become a major talking point solely due to how severe its consequences can be if left unchecked. 

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Rich Stanton - Johan Pilestedt - Helldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well' - pcgamer.com

Helldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'

Helldivers 2's breakout success continues, with the game sitting pretty near the top of Steam's top-selling and most-played games lists and boasting over 250,000 "very positive" reviews. Partly that's because it's a total blast, and the overarching galactic war is being played out beautifully, but not a little is down to the game's willingness to stick to its guns when it comes to certain principles: for instance, friendly fire.

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Hirun Cryer - Hideaki Itsuno - Dragon's Dogma 2 director wanted to add the polarizing Dragonsplague mechanic to the original 10 years ago, but couldn't due to technical limitations - gamesradar.com

Dragon's Dogma 2 director wanted to add the polarizing Dragonsplague mechanic to the original 10 years ago, but couldn't due to technical limitations

Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time.

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